Teras Vandre by IceAgeArcher

Species
Human
Career
Ace
Specializations
Beast Rider
System
Age of Rebellion

3
Threshold 14
Current 14
Threshold 12
Current 12
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
3
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) 0
Survival (Cun) X 2
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) X 1
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 1

Attacks

Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3
Truncheon
Range
Engaged
Skill
Melee
Disorient 2
Damage
+2
Critical
5

0
110
110
8

Weapons & Armor

DH-17 Blaster Pistol, Truncheon, Adverse Environment Gear

Personal Gear

Comlink(handheld). Electrobinoculars, Emergency Medpac, Datapad, Utility Belt.

Assets & Resources

Base of Operations

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Beast Wrangler 1 Stay on Target,27 The character adds a boost die per rank of Beast Wrangler to all [their] checks made to tame or wrangle creatures.
Outdoorsman 1 Stay on Target,27 The character removes a setback die per rank of Outdoorsman from [their] checks to move through terrain or to manage terrain or environmental effects. Decrease overland travel times by 50% (this does not decrease with additional ranks of Outdoorsman).
Toughened 1 Stay on Target,27 The character increases [their] wound threshold by two per rank of Toughened.
Forager 1 Stay on Target,27 The character removes up to two setback dice from [their] skill checks to find food, water, or shelter. Survival checks to forage take half the time.

Background

Teras Vandre grew up on a small farm on Dantooine. He spent his childhood exploring the plains and caves, hunting, and driving his landspeeder around. He grew up with an older brother, Brennan. They grew up during the height of the Clone Wars, and fantasized about fighting for the Republic, with Brennan as an admiral commanding from space and Teras on the ground as a general. That dream was never properly realized though as the Republic morphed into the Empire. Brennan joined the Imperial Navy Academy to try and get as close to his dream as possible. Seeing how proud this made his parents, Teras joined the Empire when he came of age. He wasn’t qualified for naval officer service, but his outdoorsy background got him a recommendation for the Scout Trooper Program. He passed training and was assigned to a position on a backwater agriworld, just like home. One day, the small village they patrolled was protesting the Empire’s extreme taxing of their grain. Their commander ordered them to fire on the protestors. Teras and his partner were ordered to chase down a runaway protester, and Teras chased him, but saw he was just a young man, barely younger than him. He couldn’t bring himself to shoot him, but his partner could. Enraged, he shot his partner and ran off to join the Rebellion.

Motivation

The Empire: The Player Character used to be a part of the Empire. He was once a soldier, a spy, or even a high-ranking official, but something drove him not only to leave the oppressive regime, but to commit himself to its downfall

Duties

Support: Individually, the lone agents of the Alliance don't stand a chance against the combined might of the Galactic
Empire. Only by working together can they hope to achieve a victory in this civil war. This PC is devoted to helping fellow
Rebels fulfill their Duties by providing whatever assistance they need. Although he might not get the same amount of
reward or recognition as the people he is helping, the PC has many more opportunities than his fellows to fulfill his Duty
to the Rebellion.

Description

Other Notes

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