Edge of the Empire
| Threshold | 22 |
| Current | 0 |
| Threshold | 17 |
| Current | 0 |
| Ranged | 2 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | X | 4 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 4 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | X | 4 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Unarmed |
RangeEngaged |
SkillBrawl |
|
| Knockdown, Disorient 1, Stun Setting |
Damage4 |
Critical3 |
|
| Shield Gauntlet |
RangeEngaged |
SkillBrawl |
|
| Deflection 2, Stun Damage, Disorient 1, Knockdown |
Damage5 |
Critical3 |
|
| Light Repeating Blaster |
RangeLong |
SkillRanged: Heavy |
|
| Cumbersome 4, Pierce 1, Auto-fire |
Damage11 |
Critical3 |
|
| Backhand Shock Glove |
RangeEngaged |
SkillBrawl |
|
| Concussive 1, Slow-firing 1, Stun Damage, Disorient 1, Knockdown |
Damage6 |
Critical3 |
|
| Vibroknucklers - in pocket |
RangeEngaged |
SkillBrawl |
|
| Pierce 1, Vicious 1, Disorient 1, Knockdown |
Damage5 |
Critical2 |
|
| Tangle Gun |
RangeShort |
SkillRanged: Heavy |
|
| Ensnare 3 |
Damage1 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Iron Body 2 | Remove 2 Setbacks from Coordination & Resilience checks. Reduce critical rating of unarmed attacks by 2. | ||
| Parry 2 | When unarmed & hit by melee attack, may suffer 2 strain to reduce damage by 4. | ||
| Unarmed Parry | ^ | ||
| Toughened 2 | Increase Wound Threshold by 4 | ||
| Grit 2 | Increase Strain Threshold by 2 | ||
| Overbalance | When a combat check targeting you results in Despair/3 Threat, stagger attacker until end of his next turn | ||
| Precision Strike | When inflicting a crit with Brawl, Melee, or Lightsaber, suffer 2 strain to change d100 result to any Easy Critical Injury | ||
| Improved Precision Strike | |||
| Mind Over Matter | May spend 1 Destiny Point to recover 4 strain. | ||
| Martial Grace | Suffer 2 strain to add 4 damage to one hit of a successful Brawl check. | ||
| Dedication (Willpower) | |||
| Coordination Dodge | When targeted by a combat check, spend 1 DP to add 4 Failures to the check. |