Orga Djiin by Spacefish

Species
Iktotchi
Career
Mystic
Specializations
Seer, Niman Disciple
System
Force and Destiny

3
Threshold 13
Current 12
Threshold 17
Current 4
Ranged 1
Melee 1

Characteristics

2
2
3
2
4
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 2 +1 Boost/Force
Coercion (Will) X 2 +1 Boost/ Force
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0 +1 Boost/Force
Discipline (Will) X 1
Leadership (Pr) X 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 2
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Will) X 2
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Orga's Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder
Damage
6
Critical
2

27
204
3317
1/7

Weapons & Armor

Lightsaber

Armored Clothing: Clothing is glamoured, must roll an average perception check.

Concealing Robes: Soak 1, add setback to checks made to notice or recognize

Personal Gear

4 Stim packs

Assets & Resources

If you miss Session can use up holocron to make up for that.

Critical Injuries & Conditions

Minor Knick

Talents

Name Rank Book & Page Description
Precognition 1 Guardian Sourcebook, 1 Flashes of the future at GM's discretion. May spend triumph on initiative check to preform free maneuver or have an ally do it
Grit 2 Force and Destiny, 144 +1 Strain
Parry 1 F&D, 149 When hit by melee, brawl, or saber suffer 3 strain to reduce damage by 2 plus ranks
Reflect 2 F&D. 150 Same as above only ranged
Nobody's Fool 1 F&D, 148 May upgrade difficulty of incoming charm, coecerion, or deceptions checks once per rank
Niman Technique 1 F&D, 148 Use Will for lightsaber checks
Uncanny Reactions 1 F&D. 153 Add boost equal to rank to vigilance checks
Sense Emotions 1 Add boost to all Charm, Coercion, and Deception unless target immune to force.
Defensive Training 1 When wielding a Lightsaber, Melee, or Brawl weapon, the weapon gains the Defensive quality with a rating equal to ranks in Defensive Training

Force Powers

Force Rating
1
Power
Move
Description
Use 1 dark side point to move one object of silhouette 0 that is within short range up to is maximum. The default maximum range is short range.
Upgrade Effect
Power
Seek
Description
Spend 2 dark side points to gain insight into the general location or direction of a person or object that he knows about, regardless if current distance.
The user may spend 1 Dark Side Point and succeed at and Average Vigilance check to see through illusions.
Upgrade Effect
Power
Heal/Harm
Description
Heal: Spend 1 Light Side Point to heal a number of wounds equal to Intellect from and engaged living creature.
Harm: Spend 1 Dark Side point to inflict a number of wounds equal to Intellect on an engaged living target
Upgrade Effect
Power
Free Force Power
Description
Using a Destiny Point and taking strain. the Force-User may activate a Force Power that they have not specialized in. May take additional strain to activate additional upgrades for the power.
Upgrade Effect
Power
Influence
Description
Character may attempt to guide, shape, and even twist the thoughts and feelings of others. Dark side can generate negative emotion, light side does positive. Neutral emotions can use either and both can inflict 1 strain.
Upgrade Effect
Control User may make an opposed Discipline vs Discipline check combined with an Influence Power check. If the user spends F and succeeds on the check, he can force the target to adopt an emotional state or believe something untrue, lasting for 1 round or 5 minutes.

Background

Motivation

Morality

Morality: 17
Conflict:

Description

Other Notes

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