Devrim by Minisando

Species
Bloke
Career
Solider
Specializations
Sharpshooter
System
Age of Rebellion

5
Threshold 12
Current 3
Threshold 13
Current 0
Ranged 0
Melee 0

Characteristics

2
4
2
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 1
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 1
Survival (Cun) X 1
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

Bullet Boy
Range
Long
Skill
Ranged: Heavy
Accurate 1
Damage
7
Critical
5
Blasty Boy
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3

30
150
295
12

Weapons & Armor

Czerka Arms Model 57 "Homesteader" Hunting Rifle
Skill: Ranged [Heavy]
Damage: 7
Critical: 5
Range: Long
Encumbrance: 5
HP: 4
Price: 500
Rarity: 6
Special: Accurate 1, Cumbersome 2,
Category: Slugthrowers

Skill: Ranged [Light]
Damage: 6
Critical: 3
Range: Medium
Encumbrance: 1
HP: 3
Price: 400
Rarity: 4
Special: Stun Setting,
Category: Energy


1 frags

Personal Gear

Backpack - 30gp
Utility Belt - 25gp
Gank Comm Implant - freebie
Heavy clothes (1 soak) - 50gp (Enc 1)
Infrabinoculars - 350gp (Enc 1)
Stimpack x5 - 5gp (25gp)
Military Field Manual - 25gp (Enc 1)
RMD-20 "Eye in the Sky" Series Monitoring Droid - 500gp (Enc 1) (BOST)
Disguise kit -100gp
Concealed Recorder - 175gp
Lockpicking tools - 50gp
Deathsticks x5 (5gp) - 25gp
Corellian Whisky and space cigar (freebie)

Slugthrower Suppressor - 100gp
(http://star-wars-rpg-ffg.wikia.com/wiki/Slugthrower_Suppressor)

Built-in Blaster Sight - 150gp
(http://star-wars-rpg-ffg.wikia.com/wiki/Built-in_Blaster_Sight)
Base Modifier: Remove 1 setback die imposed by the 'Called Shot' use of the Aim maneuver from Ranged (Light) and (Heavy) checks.

Telescopic Optical Sight - 250gp
(http://star-wars-rpg-ffg.wikia.com/wiki/Telescopic_Optical_Sight)

Assets & Resources

Critical Injuries & Conditions

Shoddy Metal Arm

Talents

Name Rank Book & Page Description
Expert Tracker Remove setback dice per rank of ET from checks to find tracks or track targets. Decrease time to track a target by half
Sniper Shot Before making a non-thrown range attack, may perform a Sniper Shot maneuver to increase the weapon's range by 1 range band per rank I Sniper Shot. Upgrade the difficulty of the attack by 1 per range band increase.
Brace Perform the brace maneuver to remove setback dice per rank of Brace from next action. This may only remove setback dice added by environmental circumstances.
Grit gain +1 strain threshold
True Aim Once per round, may perform a True Aim maneuver to gain benefits of aiming and upgrade combat check once per rank of True Aim
Second Wind Once per encouter, may use Second Wind incidental to recover strain equal to ranks in Second Wind
Lethal Blows Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents.
Grit gain +1 strain threshold
True Aim Once per round, may perform a True Aim maneuver to gain benefits of aiming and upgrade combat check once per rank of True Aim

Background

Motivation

Combat Victory: The Player Character is driven to show that the Alliance can hold its own against Imperial forces in any troop vs. troop engagement. He wants to engage the Empire's military their best, whenever possible and provide more victories for the Alliance to tout to the galaxy as proof it can ultimately win the war. This means daring raids, excellent tactics, and acquiring the best firepower possible.

Duties

2

Description

Other Notes

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