(RD-257) by Dragon257

Species
Droid (IG-88)
Career
The Hired Gun
Specializations
Demolitionist
System
Edge of the Empire

8
Threshold 17
Current 16
Threshold 13
Current 11
Ranged 1
Melee 1

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Characteristics

3
3
3
1
1
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) X 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Light Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting Blast +4.
Damage
5
Critical
4
Czerka M9 "Boomer" Heavy Pistol
Range
Medium
Skill
Ranged: Light
Blast 5, Cumbersome 2, Inaccurate 1
Damage
8
Critical
2
Frag Grenade
Range
Short
Skill
Ranged: Light
Blast 6, Limited 1
Damage
8
Critical
4

30
235
635
11/14

Weapons & Armor

Riot Armor (0/2 HP) (3E): Soak 2
--Light Blaster Pistol (2/2 HP)(1E)
-Amplifying Chamber: Add 1 setback dice to all Mechanics checks to maintain/repair the weapon
-Ascension Gun: Make an Easy (1 difficulty) Ranged (Light) or Coordination check to fire the grappling hook onto an object up to medium range. As an action, can reel in the cord to pull themselves to the surface (1 range band per round)
--Czerka M9 "Boomer" Heavy Pistol (1/2HP)(3E)
Getting 3 disadvantage results may cause the weapon to run out of ammunition in combat.
-Magnetic Weapon Tether: May recover weapon as an incidental within engaged range.
Frag Grenade *0 (4E)

Personal Gear

Utility Belt *2
Backpack
Emergency Repair Patch*1:May apply 5 patches to droids per day to heal 3 wounds each.
Comm-Link: This piece of gear is used to communicate between other comlinks. The handheld versions are only viable for extreme distances on planets, reaching up to low orbit

Assets & Resources

Damaged hyperdrive & controller

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Powerful Blast 2 increases Blast Damage dealt by Explosives. Explosive weapons, and Grenades by +1 Per Rank of Powerful Blast
Grit 2 Gain +1 Strain Threshold
Toughened 2 Gain +2 Wound Threshold
Selective Detination 1 When using weapon with the blast Quality, Spend (Advantage ) to exclude 1 Target that would be affected by the explosion, up to Ranks in Selective Detonation
Steady Nerves 1 Remove (Black Square) per Rank of Steady Nerves from Cool or Skullduggery
Enduring 2 Gain +1 Soak

Background

Motivation

Wanderlust: The character wants to explore the galaxy and rarely stays in
one place for too long. They are motivated by the idea of discovering
unexplored planets or experience new sensations/activities.
Droid Rights: The character believes droids should be accepted as equal
members of the galaxy and not merely used as tools.

Obligations

31-40 Bounty- The CIS is looking for him with connection to a CIS ship that Crashed on a planet
21-30 Criminal- Rouge Separatist Battle Droid

Description

Racial: Do not need to eat, sleep or breath and immune to toxins and poisons. Cannot be Force Sensitive. During Character Creation Stage, gain 6 free ranks in chosen Career (instead of 4) and 3 in chosen Specialization ( instead of 2)

Other Notes

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