Age of Rebellion
| Threshold | 13 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 2 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 1 | |||
| Coordination (Ag) | 1 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 1 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 1 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 2 | |||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 1 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 0 | ||
| Vigilance (Will) | 2 | |||
| Brawl (Br) | X | 1 | ||
| Gunnery (Ag) | 1 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 2 | ||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | X | 2 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 2 | ||
| Knowledge: Xenology (Int) | 0 |
| DR-45 (Pistol mode) |
RangeShort |
SkillRanged: Light |
|
| Accurate 1, Stun Setting; Encumberance 2 |
Damage8 |
Critical3 |
|
| DR-45 (Rifle mode) |
RangeMedium |
SkillRanged: Heavy |
|
| Accurate 1, Stun Setting, Carbine; Encum 3 |
Damage8 |
Critical3 |
|
| Stealth Vibroknife |
RangeEngaged |
SkillMelee |
|
| Pierce 1; Vicious 1; ■■ to find |
Damage+1 |
Critical2 |
|
| Boot Blade |
RangeEngaged |
SkillMelee |
|
| Concealed (Boot) |
Damage+1 |
Critical3 |
|
| Shield Gauntlet |
RangeEngaged |
SkillBrawl |
|
| Deflection 2; Stun Damage; allows use of Reflect Talent as a lightsaber would |
Damage1 |
Critical5 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Reflect (w Active Shield Gauntlet) | FaD Core, 151 | When the character suffers a hit from a Ranged (Light), Ranged (Heavy), or Gunnery combat check, and after damage is calculated (but before soak is applied, so immediately after step 3 of Per- form a Combat Check, page 210), he may take the Reflect incidental. Player suffers 3 strain and reduces the damage dealt by that hit by a number equal to 2 plus his ranks in Reflect. This talent may only be used once per hit and when the character is wielding a Lightsaber weapon. |