When hit by a melee attack while wielding a melee weapon or lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
Nobody’s Fool
1
May upgrade difficulty of incoming Charm, Coercion, or Deception checks once per rank of Nobody’s Fool.
Defensive Training
1
When wielding a Lightsaber, Melee, or Brawl weapon, the weapon gains the Defensive quality with a rating equal to ranks in Defensive Training.
Force Powers
Force Rating
1
Power
Conjure
Description
The Force user calls forth a spectral object to their hand, which lasts for a short time.
The user may spend W/B to create a facsimile of a Brawl or Melee weapon anywhere within engaged range. At the end of the user’s next
turn, this item dissipates. At the GM’s discretion. the user can instead conjure a simple tool and other useful low-tech item with an
encumbrance no greater than 1.
Upgrade
Effect
Duration 1
Commit W/B to sustain 1
conjuration per Duration
upgrade purchased while it
remains at short range.