Baptiste Simonet by Dyakalashe

Species
Twilek
Career
Diplomat
Specializations
Agitator/Medic
System
Age of Rebellion

4
Threshold 13
Current 9
Threshold 13
Current 12
Ranged 0
Melee 0

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Characteristics

1
3
4
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 1
Athletics (Br) 0
Charm (Pr) X 2
Coercion (Will) X 2
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 0
Discipline (Will) 0
Leadership (Pr) X 2
Mechanics (Int) 0
Medicine (Int) X 3
Negotiation (Pr) X 1
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 1
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) X 2
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

Attacks

A280 Blaster Rifle
Range
Medium
Skill
Ranged: Heavy
Stun Setting
Damage
9
Critical
3
Holdout Blaster
Range
Short
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
4

0
350
1000

Weapons & Armor

Old Rebel A280

Holdout Blaster

Personal Gear

Physician's Kit - +1 Blue to Med Checks and 1 Automatic Advantage

Comlink

Heavy Armour (Looted and Repainted by Sabine Stormtrooper)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Smokin' Hot 1 Twi'lek (EoTE 52) When making skill checks, may remove one setback die imposed due to heat
Surgeon 2 AoR 158 When this character makes a Medicine check to help a character heal wounds, the target heals one additional wound per rank of Surgeon.
Stimpack Specialisation 2 AoR 157 Whenever the character uses a stimpack, the target heals an additional wound per rank of Stimpack Specialization. The sixth stimpack and beyond each day still have no effect.
Bacta Specialist 1 AoR 143 Patients under the character's supervision heal one additional wound per rank of Bacta Specialist each time they heal a wound while recovering in a bacta tank or under supervised medical conditions or long-term care
Stim Application 1 AoR 157 The character may take the Stim Application action. To perform this action, they must have access to drugs, a medpac, or stimpacks. They make an Average difficulty Medicine check. If successful, one ally they are engaged with (including themselves) increases one characteristic of the character's choice by one for the remainder of the encounter, and suffers four strain. A single character's individual characteristics may each only be increased once by Stim Application during an encounter.
Forager 1 AoR 147 The character removes up to two setback dice from [their] skill checks to find food, water, or shelter. Survival checks to forage take half the time.
Toughened 1 AoR 158 The character increases [their] wound threshold by two per rank of Toughened.
Well Rounded 1 AoR 159 The character chooses any two skills. They permanently become career skills. Skills Chosen: Ranged(Light) and Ranged (Heavy)
Nobody's Fool 1 AoR 153 The difficulty of any Charm, Coercion, and Deception checks attempted against the character is upgraded once for each rank of Nobody's Fool.
Grit 1 AoR 148 Gain +1 to Strain Threshold
Convincing Demeanour 1 AoR 145 Remove One Setback Die (per Rank) from Deception and Skullduggery Checks
Scathing Tirade 1 AoR 155 The character may take the Scathing Tirade action by making an Average difficulty Coercion check. For each success result, one enemy within short range suffers 1 strain. The character can also spend advantage results; for every advantage spent, one target already affected suffers 1 additional strain.

Background

Born in 23 BBY, Baptiste was the son of Taleji and Zhehari Simonet.

Motivation

Duties

Description

Other Notes

Stimpacks - this immediately heals 5 wounds. While a character can use multiple stimpacks, doing so is an act of diminishing returns, as every stimpack used after the first heals one fewer wound. A second stimpack heals 4 wounds, a third 3 wounds, and so on. Using a sixth stimpack in a single day has no further effect, as the character's system is already so saturated with medications that additional stimpacks are useless

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