Jriqh'mon'rissi by Niryastare

Species
Chiss
Career
Consular
Specializations
Niman, Arbiter
System
Force and Destiny

3
Threshold 12
Current 0
Threshold 13
Current 0
Ranged 1
Melee 2

Characteristics

2
3
3
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) X 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 1
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Will) X 1
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Temple Guard Pike
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder, Defensive 1, Unwieldy 3, Linked 1
Damage
6
Critical
2
Liquidsilver L7
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3

35
255
111000
5

Weapons & Armor

Temple Guard Lightsaber Pike E2
Smuggler Trench Coat
Liquidsilver L7 light blaster Pistol E1

Personal Gear

-Backpack +3E
Thermal Cloak E2

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Parry(Active, Out of Turn, Incidental) 1 FaD:149 After A hit, before soak, you may use parry to reduce the damage. Suffer 3 strain, reduce damage= 2+ Ranks in Parry
Nobody's Fool(Passive) 1 FaD:148 Charm, Coercion and Deception against This one, upgrades the difficulty = Ranks in this talent(once)
Niman Technique (passive) FaD:148 When making Lightsaber check, May use Willpower instead of Brawn
Sense Emotion (Passive) Fad:151 Add blue die to all Charm/Coiercion/Deception checks, unless target is immune to force powers
Reflect 1 FaD:150 Ranged Version of Parry, but with lightsabers only
Sum Djem(Active) 152 After sucessful Lightsaber check, May spent Tri or 2 Adv to disarm opponent(GM Approval), weapon lands within Shortrange(My choice where)
Savy Negotiator (arbiter) 1
Congenial (Arbiter) 1 +Strain = Rank of talent, Downgrade your Chrm/Negot check by Strain, or Upgrade enemeys incoming by strain suffered

Force Powers

Force Rating
2
Power
Influence
Description
Upgrade Effect
Basic
Power
Ebb/Flow
Description
Upgrade Effect
Basic Ebb: 1 FP to inflict one strain to all engaged characters. Flow: 1 Fp to self heal 1 strain. 1/check
Strength (L1) SPend FP to increase strain inflicted or healed per FP used. may use multiple times
Strength (L3) 1 FP to increase Control M III's effect by 1 per fp used. May be used multiple time
Control (MI) Combined Ebb: Spnd 1 FP to +1 thr to all enged opponents checks till next end of my next turn. Flow 1 FP +1 adv to next same skilled check. 1/Check(Both)
Range Spend 2 FP to affect all characters in short range
Control (MII) Cmbine Ebb: 1 FP +1 fail made to enged oppns until my next trn. flow: 1FP +1 Scs to next same skilled check until end of nxt turn. 1/Check(both)
Power
Move
Description
Upgrade Effect
Basic

Background

Qhmonri (Qu-mon-re) is a Junior Imperial Inquisitor raised in the core worlds, being one of many children raised as inquisitors to be.

Motivation

Morality

Cleverness & Sophism(disciple of harmony)

Description

Other Notes

160 Exp:
160:-60(3 in will + Agility)-20(2 Presence)-65(talents)=15 -15(Mentored Influence(Basic xp reduced to 5)+10 for control upgrade) -35 Ebb/Flow

+1 Force Rating. From a special item

-69 k creds.

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