Edge of the Empire
| Threshold | 27 |
| Current | 0 |
| Threshold | 14 |
| Current | 0 |
| Ranged | 0 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 3 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 4 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 2 | |||
| Coordination (Ag) | 1 | |||
| Deception (Cun) | 1 | |||
| Discipline (Will) | 3 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 1 | |||
| Perception (Cun) | 2 | |||
| Piloting: Planetary (Ag) | 1 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 2 | |||
| Skulduggery (Cun) | 1 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 3 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 3 | |||
| Brawl (Br) | 4 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 4 | |||
| Ranged: Light (Ag) | 2 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 2 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| "The Negotiator" Modified Stun Bat |
RangeEngaged |
SkillMelee |
|
| Cumbersome 3, Disorient 3, Concussive 1, Stun 8, Knockdown, Weighted Head (+2 dmg, +1 Concussive), Shock Pulse Emitter (+4 Stun, +1 Disorient) |
Damage+4 |
Critical4 |
|
| Sap Gloves |
RangeEngaged |
SkillBrawl |
|
| Concussive 2, Stun Damage |
Damage+2 |
Critical5 |
|
| "Bad News" Heavy Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Laser Sight (+1 adv.), Inaccurate 1, Filed Front Sight (quick draw and +1 difficulty at checks greater than short range) |
Damage8 |
Critical1 |
|
| Stun Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 8, Disorient 3, Limited Ammo 1, Stun Damage |
Damage8 |
CriticalN/A |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Toughened | 6 | +2 Wound Threshold. | |
| Fearsome | 3 | When a character become engaged, may force them to make a fear check with difficulty equal to ranks. | |
| Intimidating | 3 | May suffer strain to upgrade or downgrade Coercion checks a number of times up to ranks. | |
| Stunning Blow | 1 | May inflict strain damage instead of wounds with melee weapons. | |
| Defensive Stance | 2 | Suffer strain up to ranks to upgrade difficulty of incoming melee attacks by that number. | |
| Natural Enforcer | 1 | Once per session, may reroll one Coercion or Streetwise check. | |
| Talk The Talk | 1 | When making knowledge checks, may spend 1 Destiny Point to use Streetwise or Knowledge (Underworld) instead. | |
| Street Smarts | 2 | May remove Setback per rank from Streetwise or Knowledge (Underworld) checks. | |
| Walk The Walk | 1 | May spend 1 Destiny Point to add ranks in Streetwise in damage on a successful Brawl check. | |
| Dedication | 2 | +1 willpower, +1 cunning | |
| Black Market Contacts | 1 | May reduce rarity of illegal goods by 1 per rank, increasing costs by 50% per reduction. | |
| Frenzied Attack | 3 | May suffer strain up to ranks to upgrade Brawl or Melee check. | |
| Feral Strength | 3 | +1 damage per rank to one successful Brawl or Melee attack. | |
| Natural Brawler | 1 | Once per session, may reroll |