Background
Seag'Cre'Ent, or Sig as he's known in Basic, was born to a moderately influential family within the Chiss Ascendency power structure. A cunning manipulator, he grew up in the political games of the Ascendency using others to achieve his goals. He came to join the Chiss Defense Force's intelligence branch, where his skills at deception made him a valuable part of the anti-terrorism task force.
It was an undercover op gone bad that forced him to flee from his homeland, a higher up officer failing to properly communicate that Sig was operating in the area. A firefight ensued, resulting in three dead officers. Sig was forced to flee Chiss space while his superiors sorted out the fallout.
With little opportunity for him in the Core Worlds, Sig was recruited by the Rebel Alliance. Much of his work for them has been completely secret, off the books and often placed deep into the heart of enemy compounds.
Motivation
Duties
Tactical Insight- Sig's previous time as an undercover operative in his homeland gives him the experience needed to study enemy tactics and craft plans to counter them.
Description
Sig is tall and muscular, with short cut blue-black hair and crimson orbs for eyes. His manner of dress always matches the job he's on- mechanic, officer, stormtrooper. Whatever his look, Sig carries his Nightsinger near him, his pistol hidden away and backpack of toys nearby.