kri kri by madams3jv3fc

Species
Chadra Fan
Career
Smuggler
Specializations
Gunslinger/Gambler
System
Edge of the Empire

2
Threshold 16
Current 0
Threshold 15
Current 2
Ranged 2
Melee 2

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Characteristics

1
4
3
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Cun) 0
Coercion (Will) X 0
Computers (Int) X 1
Cool (Pr) X 3
Coordination (Ag) 0
Deception (Cun) X 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 1 +1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1 Acute Senses (-2 setback)
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) 0
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Virbro-Machete
Range
Engaged
Skill
Melee
Pierce 1, Sunder, Vicious (enc1, hp1)
Damage
+2
Critical
2
Grenade
Range
Short
Skill
Ranged: Light
Blast (6) (enc -1)
Damage
8
Critical
4
Heavy Blasterx2
Range
Medium
Skill
Ranged: Light
Stun (enc -2) (hardpoint 3)
Damage
7
Critical
3

20
270
0
7/12

Weapons & Armor

Berathrone Armor (1/1)
Poncho
Thermal Cloak - on the ship
2 frag grenade
2 DETONITE
1 ION GRENADES
1 Dioxys Grenade

Personal Gear

Chance Cubes
Comlink
Utility belt (+2)
Reloads (-1)
Backpack (+4)
0 Republic Credits
0 Imperial Credits
3 stim paks
1 Personal Distress Beacon
Plasma shield (1 melee/1 deflection)

Assets & Resources

Safe-
150 Republic credits
0 Imperial credits
1 Frag Grenade
1 Ion Grenade
Heavy Blaster (-2 enc)
0 deotonite
Caco Calo Pit Suit
Padded Armor
Vibro machete - mechanic


Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Quick Strike 1 Gunslinger Blue die for first action
Quick Draw 1 Gunslinger draw/holster for free
Grit 2 Gambler Strain +1
Second Chances 2 Gambler Reroll positive die/encounter
Up the Ante 2 Gambler 10% gambling
Convinceing Demeanor 1 Gambler Remove black for deception/skulduggery
Rapid Reaction 1 Gunslinger Strain per rank, add success
Toughened 1 Gambler +2 wounds
Grit 1 Gunslinger +1 Strain
Call'em 1 Gunslinger No black to Aim
Dodge 1 Gunslinger Dodge
Improved Quick Draw 1 Funslinger QD twice
Toughened 1 Funslinger +2 wound
Lethal Blows 1 Funslinger +10 critical wounds
Guns Blazing 1 Funslinger -2 Strain, remove difficulty for double weapons
Split Fire 1 Funslinger Additional hits on other targets in range

Background

Motivation

Obligations

When your up, your up. When you down, you have to keep playing to get back up.
Gambling (L)

Description

Other Notes

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