Kamar Duball by egriffin3

Species
Sullustan
Career
Engineer
Specializations
Scientist, Saboteur
System
Age of Rebellion

1
Threshold 12
Current 12
Threshold 13
Current 12
Ranged 1
Melee 1

Placeholder Image

Characteristics

2
3
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) X 1
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) X 1
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Pistol
Range
Skill
Ranged: Light
Damage
6
Critical
3
Dagger
Range
Engaged
Skill
Melee
serrated edge
Damage
1
Critical
3
Ion blaster
Range
Short
Skill
Ranged: Light
hard points 3, disorient 5 -ion
Damage
10
Critical
5
Shock Gloves
Range
Engaged
Skill
Brawl
Stun 3
Damage
Critical
5

80
200
57171

Weapons & Armor

Armored Clothing
p. 206, camo, +2 stealth
superior
lamonette armor

Personal Gear

Med bag
Synthetic anesthetic x3
Repair kit x21
Stem Packs x10
Backpack
X-treme Juicer x9
Pocket Belt
Gloves
Practice saber

Assets & Resources

redneck camo speeder (Speeder Inquisition)

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Speaks binary Age of rebellion 87 (scientist)
Researcher
Respected Scholar
Tinkerer
Hidden Storage
Inventor
Mental Fortess
Grit Saboteur

Background

Motivation

Duties

Medicine, helping others

Description

Belief in Justice-Try to abide by the law, Morally right

Other Notes

Jerry-Vanin
Justin-Damon
Mike-Dolan
Brooks-NEAT
Varoth Grell- Vanin's trainer

Go into sith space and keep detailed records of everything, in case of war. Transmissions every 24 hrs. If we have to land, use a different call sign, no republic armor. Identify planets, report on them, military presence, state of the populations. Recon mission (At least 3 planets)

Ram: success x2 and silhouette x10

Sith id card: Darth Kallous
Sith ship, done fighting 2 sith, looking for bridge.
key card: plain belonged to Tiberius
secrets of sith sorcery, clearly evil.
Emaciated troopers

Return to Top