Threshold | 17 |
Current | 0 |
Threshold | 11 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 1 | |||
Athletics (Br) | 2 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 2 | minus setback | |
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 1 | ||
Leadership (Pr) | X | 2 | 2x Boost,white, minus setback | |
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 2 | |||
Perception (Cun) | X | 2 | ||
Piloting: Planetary (Ag) | X | 1 | ||
Piloting: Space (Ag) | 1 | |||
Resilience (Br) | X | 1 | ||
Skulduggery (Cun) | 1 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 2 | |||
Melee (Br) | X | 1 | ||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | 1 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 1 | |||
Knowledge: Underworld (Int) | 1 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Command | 2 | Force & Destiny 140 | Add Boost per rank of Command when making Leadership checks. Affected targets add boost to discipline checks for 24 hours targets add targers |
Commanding Presence | 1 | Force & Destiny 140 | Remove setback per rank from Leadership and Cool checks |
Toughened | 1 | Force & Destiny 140 | Gain +2 wound threshold |
Enhanced Leader | 1 | Force & Destiny 140 | Add white to leadership roll, Spend light side/dark side to add success or advantage. |
Field Commander | 1 | Force & Destiny 140 | Take the field commander action. Make an average leadership check. A number of allies equal to your presence may immediety suffer 1 strain to perfom 1 free manuvuer |
Improved Field Commander | 1 | Force & Destiny 140 | Affects allies equal to double presence and may spend a triumph to allow allies to suffer 1 strain and take 1 free action instead. |