Har-Har Grosme by Considious

Species
Gungan
Career
Diplomat
Specializations
Quartermaster
System
Age of Rebellion

3
Threshold 14
Current 0
Threshold 14
Current 0
Ranged 0
Melee 0

Characteristics

2
2
2
2
2
5

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 1
Charm (Pr) X 2 +1s +1a (tool)
Coercion (Will) 0
Computers (Int) X 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 2
Discipline (Will) 0
Leadership (Pr) X 2
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 2 +1 upgrade Datapad
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

Attacks

Range
Skill
Hours:
Damage
24 hours
Critical

35
210
900
19

Weapons & Armor

20 Duty
10 XP
5XP
10 FOr recruit
15 for FNG
1000 Credits

1 AvanelleCon Collectable Glass.

1 Laminate Armor
1 Carbine
1 Heavy Blaster Pistol

Personal Gear

Datapad
Comlink
Utility Belt +1 encumberance
Load bearing gear +3 enc
Has Hidden Compartment
Storing Lockpick set 50c 1 Enc
Imperial symbol of command stored in hidden compartment as well.
General Purpose Scanner
Dipllomats robes
Blaster Carbine
Medpac
Vibro Knife
Memstick

Assets & Resources

Amphibious: May breathe underwater and not suffer movement penalties when swimming.

Breath mask/Respirator
Precision tools 4enc +1sa
Neural Recorder 250C
Merchantiler Datapad 250C
Imperial Symbol of Command 100C
Hardened Comlink 450C
Mk 3 modular backpack +2 enc 75C
Extra pockets +6 enc. 90C
Hidden Compartment . 50C storing:

Critical Injuries & Conditions

General Purpose Scanner 1 enc
Diplomats robes 2nc

Add 1 boost die to social checks related to diplomatic authority and when attempting to bypass procedure due to status.

Talents

Name Rank Book & Page Description
Toughened 1 10xp +2 wound threshold
Intense FOcus 1 20EXP Perform an intense focus maneuver, suffer 1 strain and upgrade the ability of the next skill check once.
Grit 2 5/15XP +1 striain

Background

A once proud gungan from the world of Naboo. Har har found himself working for imperials. His connections and ability to aquire things outside of the normal markets made him valueable to the empire, even with the hatred they hold of non human races.

He managed to work his way to quartermaster, albeit on a backwater ship on the outer rim. He was called from time to time to access contacts who would not speak to most imperial officers to obtain items for special Projects. One day i was sent to request something for a prototype. I was given a list, and partial blueprints, but what i saw shook me to my core. I couldnt fully understand it but things calling for Barradium and Coolant, in large enough of a quantity to cause concern. For some time i had loathed the empire, and their racism against non humans. When i saw this list, i knew i had to do something.

I pondered for a few hours, before seeing my opportunity to snag a secure coms channel, and sent a message to the rebels. I did not know if they would help, but I had hope. It was time to change sides. I looked to my side table at the blaster carbine id only fired in the range, and i wasnt that good of a shot.... Maybe i could talk my way off this ship. It wouldnt be the first time talking myself out of a tight situation.

Motivation

Motiviation:
Help the Helpless. In a galaxy full of momentous events, and desperate struggle. It is all too easy to forget the poor, the weak, and the down trodden. The character seeks to give voice to the voiceless, and help those who cannot help themselves.

Duty:
Resource Acquisition. There are never enough supplies to full support those fighting against the juggernaut of the empire. and this PC knows it very well. He is determined to seek out new sources of raw materials, food, clothing, eweapons, armor, and equipment of all kinds. One spare crate of medpacs can save quite a few lives, and a handful of comlinks can mean the difference between success and failure on a mission. He will trade beg, borrow and steal for the cause.

Duties

Things to buy:
https://star-wars-rpg-ffg.fandom.com/wiki/Carbanti_United_Electronics_Whistler

https://star-wars-rpg-ffg.fandom.com/wiki/False_Voice_Transmitter

https://star-wars-rpg-ffg.fandom.com/wiki/Kamperdine_Clothing_Specialists_Body_Glove

https://star-wars-rpg-ffg.fandom.com/wiki/Species_Database

https://star-wars-rpg-ffg.fandom.com/wiki/Verpine_Headband





Description

Things to buy:
https://star-wars-rpg-ffg.fandom.com/wiki/Kamperdine_Custom_Tailored_Armoured_Jackets

https://star-wars-rpg-ffg.fandom.com/wiki/MDD-12_%22Mercantiler%22_Datapad

https://star-wars-rpg-ffg.fandom.com/wiki/TTS20-Series_Dialectic_Droid

https://star-wars-rpg-ffg.fandom.com/wiki/BPEA-1A_Cascader

Other Notes

****New Character****
Race: Gungan
Starting Career: Diplomat
Starting Specialization: Quartermaster

******Career Skills******
Diplomat: Charm, Deception, Knowledge: (Core worlds), Knowledge: (Lore), Knowledge: (outer Rim) , Knowledge: (Xenology), Leadership, Negotiation.
Quartermaster: Computers, Negotiation, Skullduggery, Vigilance.

****Starting Skills****
Charm 1 (Career)
Deception (Career)
Leadership (Career)
Negotiation (Career and spec)
Vigilance (Spec)
athletics 1 (race)

**********XP**********
**Character Creation**
100XP Gungan race
+10 XP (-10 Duty)
+5XP (-5 Duty)
-90 XP (Presence 4/5)
-20 XP (Intellect 2)
**Post Creation**
5 XP (Leftover from Creation)
+15 XP (SFL Recruitment Bonus)
+10 XP (Skipped Recruit Spec)
=30 EXP (Total Post Creation XP)
-5 EXP (Grit Talent)
-10 EXP (Toughened Talent)
-15 EXP (Grit Talent)
+15 EXP Operation Waterfall Circus
+20 EXP Operation The Warder
-20 EXP Intense Focus
+15 EXP Operation First Step
-10 EXP for leadership +1
-10 EXP for Charm +1
-10 for Deception +1
+20 Operation Viva Las Riverstead
+15 OTB Death Dealers
=
35XP




**********Credits**********
500 (Starting Character)
+1000 (-5 Duty)
=
1500 Credits (Total Character Creation Credits)
-250 (Neural Recorder)
-75 (Mk 3 Modular Backpack)
-90 (Extra pockets for modular backpack)
-100 (HIdden compartments, 1 in Loadbearing gear and 1 in Modular backpack)
-50 (Lockpick set)
-250 Merchantiler Datapad 250C
-100 Imperial Symbol of Command 100C
-450 Hardened Comlink 450C
+500 Operation Waterfall Circus
-420 For tool materials.
-30 for memstick
+500 For Operation First Step
-685 + 979 Operation Viva Las Riverstead
=
+979

**********Hours***********
=84

****Rebel Starting Gear****
Datapad
Comlink
Utility Belt +1 encumberance
SUrveyors Bag +2 enc
General Purpose Scanner
Dipllomats robes
Blaster Carbine
Medpac
Vibro Knife

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