Threshold | 12 |
Current | 0 |
Threshold | 11 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | X | 1 | ||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | X | 2 | ||
Cool (Pr) | 0 | |||
Coordination (Ag) | X | 0 | ||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 1 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | X | 3 | ||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 2 | ||
Piloting: Planetary (Ag) | X | 0 | ||
Piloting: Space (Ag) | X | 0 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | 0 | |||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | X | 2 | ||
Knowledge: Outer Rim (Int) | X | 1 | ||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Welding Torch |
RangeEngaged |
SkillMelee |
|
Burn 3, automatic Advantage on Mechanics checks |
Damage6 |
Critical4 |
|
Mk II EMP Grenade (3) |
RangeShort |
SkillRanged: Light |
|
Blast 6, Disorient 3, Ion, Limited Ammo 1 |
Damage8 |
Critical4 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Droid | 1 | Does not need to breathe, eat, or drink and can survive in vacuum or underwater; immune to poisons and toxins. | |
Additional Limbs | 1 | Gains an additional free maneuver per turn, but still may not perform more than two maneuvers per turn. | |
Gearhead | 2 | Remove Setback Dice per rank of Gearhead from Mechanics checks. Halve the credit cost to add mods to attachments. | |
Redudant Systems | 1 | Once per session, may take a Redudant Systems action; make an Easy Mechanics check to harvest components from a functioning device to repair a broken one without breaking the first device. | |
Solid Repairs | 1 | He repairs +1 hull trauma per rank of Solid Repairs whenever he repairs a starship or vehicle. |