Edge of the Empire
| Threshold | 16 |
| Current | 0 |
| Threshold | 13 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 0 | ||
| Coordination (Ag) | 0 | + Boost | ||
| Deception (Cun) | 1 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 2 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | X | 2 | ||
| Piloting: Space (Ag) | X | 1 | ||
| Resilience (Br) | X | 0 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | + Boost | ||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | X | 2 | Can use for Initiative | |
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | X | 1 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | X | 3 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | X | 1 |
| Weequay Blaster Lance |
RangeExtreme |
SkillRanged: Heavy |
|
| Accurate 1, Cumbersome 2 |
Damage8 |
Critical3 |
|
| Combat Knife |
RangeEngaged |
SkillMelee |
|
Damage+1 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Stalker | 1 | Add Boost to Stealth and Coordination checks | |
| Swift | 1 | Ignore movement penalties due to difficult terrain | |
| Hunter | 1 | Add Boost to all checks with beasts or animals (including combat), +10 Critical Injury vs. Beasts | |
| Soft Spot | 1 | Spend 1 Destiny Point to add Cunning damage to hit | |
| Gearhead | 1 | Remove Setback from Mechanics. Halve cost to add mods to attachments | |
| Grit | 2 | +1 Strain threshold | |
| Toughened | 1 | +2 Wound Threshold | |
| Full Throttle | 1 | Action to make an Average (PP) Piloting check. Increase vehicle's top speed by 1 for rounds equal to Cunning (4) | |
| Improved Full Throttle | 1 | Suffer 1 Strain to use Full Throttle as Maneuver |