Threshold | 22 |
Current | 0 |
Threshold | 16 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 2 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 4 | ||
Piloting: Planetary (Ag) | X | 0 | ||
Piloting: Space (Ag) | X | 0 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 0 | ||
Stealth (Ag) | X | 2 | ||
Streetwise (Cun) | X | 2 | ||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 2 | ||
Brawl (Br) | X | 0 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 0 | ||
Ranged: Light (Ag) | 3 | |||
Ranged: Heavy (Ag) | X | 5 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
E-11S Sniper Rifle |
RangeExtreme |
SkillRanged: Heavy |
|
Accurate 1, Cumbersome 2, Pierce 3, Slow-Firing 1 |
Damage10 |
Critical3 |
|
LJ-50 Concussion Rifle |
RangeMedium |
SkillRanged: Heavy |
|
Blast 4, Concussive 2, Cumbersome 3, Knockdown, Limited Ammo 4 |
Damage10 |
Critical2 |
|
M-300 Hunting Blaster |
RangeExtreme |
SkillRanged: Heavy |
|
Accurate 1, Cumbersome 2, Pierce 2, Stun Damage, Reduce difficulty of Long or Extreme checks by 1 |
Damage8 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Precise Aim | 2 | Once per round on the character’s turn, the character may perform a Precise Aim maneuver before attempting a combat check and suffer a number of strain. The number of strain cannot exceed their ranks in Precise Aim. They then decreases the target’s defense (ranged and melee) by that number. | |
Lethal Blows | 3 | ||
Targeted Blow | 1 | After making a successful attack, may spend a Destiny Point to add damage equal to Agility in one hit. | |
Deadly Accuracy | 1 | Ranged Heavy Ranks - Damage | |
Sniper Shot | 2 | Before making a non-thrown ranged attack, my perform the Sniper Shot maneuver to increase the weapon’s range by up to 1 band per rank. Upgrade the attack’s difficulty by 1 per range increase. | |
Strong Arm | 1 | ||
Point Blank | 2 | ||
True Aim | 2 | ||
Natural Marksman | 1 |