Edge of the Empire
| Threshold | 22 |
| Current | 0 |
| Threshold | 16 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 2 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 4 | ||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 0 | ||
| Stealth (Ag) | X | 2 | ||
| Streetwise (Cun) | X | 2 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | 3 | |||
| Ranged: Heavy (Ag) | X | 5 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| E-11S Sniper Rifle |
RangeExtreme |
SkillRanged: Heavy |
|
| Accurate 1, Cumbersome 2, Pierce 3, Slow-Firing 1 |
Damage10 |
Critical3 |
|
| LJ-50 Concussion Rifle |
RangeMedium |
SkillRanged: Heavy |
|
| Blast 4, Concussive 2, Cumbersome 3, Knockdown, Limited Ammo 4 |
Damage10 |
Critical2 |
|
| M-300 Hunting Blaster |
RangeExtreme |
SkillRanged: Heavy |
|
| Accurate 1, Cumbersome 2, Pierce 2, Stun Damage, Reduce difficulty of Long or Extreme checks by 1 |
Damage8 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Precise Aim | 2 | Once per round on the character’s turn, the character may perform a Precise Aim maneuver before attempting a combat check and suffer a number of strain. The number of strain cannot exceed their ranks in Precise Aim. They then decreases the target’s defense (ranged and melee) by that number. | |
| Lethal Blows | 3 | ||
| Targeted Blow | 1 | After making a successful attack, may spend a Destiny Point to add damage equal to Agility in one hit. | |
| Deadly Accuracy | 1 | Ranged Heavy Ranks - Damage | |
| Sniper Shot | 2 | Before making a non-thrown ranged attack, my perform the Sniper Shot maneuver to increase the weapon’s range by up to 1 band per rank. Upgrade the attack’s difficulty by 1 per range increase. | |
| Strong Arm | 1 | ||
| Point Blank | 2 | ||
| True Aim | 2 | ||
| Natural Marksman | 1 |