Koen Nu'kree by Helvorix

Species
Zabrak
Career
Bounty Hunter
Specializations
Gadgeteer | Mandalorian Forgemaster
System
Edge of the Empire

7
Threshold 17
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

4
3
2
3
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) X 1 +1 Advantage
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 3
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 2
Survival (Cun) 1
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 3
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Electrostaff
Range
Engaged
Skill
Melee
Cortosis, Cumbersom 3, Unwieldy 3, Link 1, Stun 5, Stun Setting, Accurate 1, Jury Rigged: Link activated on 1 addvantage.
Damage
+4
Critical
3
Heavy Blaster
Range
Medium
Skill
Ranged: Light
Stun-Setting
Damage
7
Critical
3
Boot Blade
Range
Engaged
Skill
Melee
Pierce 2,
Damage
+1
Critical
2

0
255
79
9/14

Weapons & Armor

Electrostaff 2/3HP Stun Pulse, Custom Grip. | Mechanic's Utility Suit 2/2HP (Attachments: Boot Blade, Portable Plasma Shield, Tinkerer: increases HP by 1). | Armor Piercing Grenade/s (1). | Heavy Blaster Pistol

Personal Gear

Stimpack/s (4), Jump Boots, Backpack, Utility Belt.

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 2 Edge of the Empire #145 Gain + 2 wound Threshold
Jury Rigged 1 Edge of the Empire #138 Choose 1 weapon, armor, or other item and give it a permenent improvement while it remains in use.
Armor Master Edge of the Empire #132 While wearing armor, increasses total soak value by 1.
Tinkerer 1 Edge of the Empire #145 May add 1 additional hard point to a number of items equal to ranks in tinkerer. Each item may only be modified once.
Deadly accuracy (Melee) 1 Edge of the Empire #134 When aquired, choose 1 combat skill. Add damage equal to ranks in that skill to 1 hit of a successful attack with that skill.
Dedictaion (Brawn) 1 Edge of the Empire #134 Gain +1 to a single characteristic. This cannot bring a characteristic above 6

Background

Born and bred to be a gladiator in the Hutt cartel fighting pits, Koen's destiny shifted the day his master, Throbu the Hutt, became the target of a Mandalorian mercenary band. The Mandos adopted Koen into their clan (clan Nu'kree) and taught him their creed. Koen was still a young boy at that time.

When he grew into adulthood, he met and married a Mandalorian woman named Vaniya, who seemed to have been on her own for some years. Once his new wife was officially made a member of clan Nu'kree, she used the trust she was giving to steal a Basilisk war droid, the clans' most prized possession. Koen left his clan out of shame to hunt her on his own.'

It was in this pursuit that he encountered Ani'atin Squad, who were members of clan Kirruk. Vaniya had conned them into thinking that he was the thief and she the hunter, and convinced them to help her take Koen down.

Ani'atin Squad figured out the truth before Koen could be killed, but not before Vaniya made her escape, stealing their ship in the process.

Koen help Ani'atin Squad in tracking down and recovering the ship, but Vaniya had set the squad up to either kill one of her enemies or get killed by them. Ultimately, Vaniya had disappeared and Koen joined clan Kirruk.

Motivation

Type: Relationship. Specific: Extended family/Clan.

Koen would do anything to return the Basilisk that was stolen to his clan and redeem himself in their eyes.

Obligations

Antagonist 10 (+5XP) He married a thief named Vaniya and she stole from his clan.

Koen knows Vaniya can fight because he's seen her do it, but her preferred method for "problem-solving" is to get her enemies to fight each other, or themselves, or trick some other unrelated party into fighting for her.

When she does fight, she uses a pair of old pistols of an unknown make.

Description

Just shy of 6 feet tall, well-muscled as someone who has conditioned themselves from a very young age, chestnut hair that he cuts himself without using a mirror, and hazel eyes. Due to his upbringing, he doesn't have any tattoos as most Zabraks do but tends to decorated his armor with the kinds of patterns that are commonly seen on Iridonia.

He's good at keeping his head on his shoulders in the middle of a disaster, but in the moments leading up to one, his nerves start to fray around the edges. He'll start pacing or fidgeting with whatever's at hand and generally start getting on other people's nerves.

He also likes chatting people up but has a bad habit of putting his foot in his mouth and saying just the wrong thing.

He claims to have been cured of his arrogant streak at a young age, but most people who know him would agree that he's still too cocky for his own good.

Other Notes

XP Allocation:

105 Starting XP +150, 255 Total.

Characteristics Increased:

Brawn (+1) 3 30XP
Agility (+1) 3 30XP
Intellect 2
Cunning (+1) 3 30XP
Willpower 3
Presence 1

90XP Spent on Characteristics.

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Talents Purchased

Gadgeteer:
Toughened 5XP v
Jury-Rigged 10XP v
Armor Master 15XP v
Tinkerer 20XP v > Deadly Acuraccy 20XP
Dedication (Bawn) 25XP

Mandalorian Forgemaster:
Toughened 5XP

100XP Spent on Talents.

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Skills Ranked:

Starting Skills:

Race: Survival 1

Career: Athletics 1, Piloting Planetary 1, Streetwise 1, Vigilance 1.

Specialization: Mechanics 1, Coercion 1.

Skill Ranks Purchased:
Melee 0 - 3 ranks 30XP
Mechanics 1 - 3 ranks 25XP
Streetwise 1 - 2 ranks 10XP
65XP Spent on Skills.
90+100+65=255

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Gear and Credits:

Electrostaff: 1/3 HP 4500 base item 5650 with attachments and mods. | 1HP Stun Pulse (adds Stun 2 quality) 250 Credits + 300 Credits for 3 Stun 1 mods. | 1HP Custom Grip (Removes 1 setback from me, adds 2 setbacks when other use it) 500 Credits + 100 Credits for 1 Accurate 1 mod.

Mechanic's Utility Suit: 2/2 HP (Tinkerer used to increase hardpoints by 1) 1175 base item 1575 with attachments and mods. | 0HP Boot Blade (add retractable bladed weapon) 100 Credits + 300 Credits for 1 Decrease critical rating mod, and 2 pierce 1 mods. | Free Item 2HP Portable Plasma Shield (Defensive 1 quality) + 3 Deflective 1 quality mods.

R82 Jump Boots 2000 Credits.

Armor Piercing Grenade/s (1) 100 Credits.

Stimpack/s (4) 100 (25 each) Credits.

Backpack 50 Credits.

Utility Belt 25 Credits.

5650+1575+2000+100+100+50+25=9500

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