Force and Destiny
| Threshold | 15 |
| Current | 0 |
| Threshold | 15 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 1 | ||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | X | 0 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 3 | b, A | |
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | X | 1 | ||
| Resilience (Br) | 1 | b | ||
| Skulduggery (Cun) | X | 0 | ||
| Stealth (Ag) | X | 1 | ||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | X | 0 | ||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 1 | |||
| Knowledge: Xenology (Int) | 0 |
| DC-17 Hand Blaster |
RangeMedium |
SkillRanged: Light |
|
| Accurate: 1, Stun Setting |
Damage8 |
Critical3 |
|
| AP-M1 Armor Piercing Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast: 6, Pierce: 4, Limited Ammo 3 |
Damage13 |
Critical3 |
|
| Mk II EMP Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast: 8, Disorient: 3, Ion, Limited Ammo: 2 |
Damage8 |
Critical4 |
|
| Frag Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast: 8, Limited Ammo: 1 |
Damage8 |
Critical4 |
|
| D-24 Inferno Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast: 8, Burn: 2, Limited Ammo: 3 |
Damage8 |
Critical3 |
|
| Gungan Personal Energy Shield |
RangeEngaged |
SkillMelee |
|
| Defensive: 2, Deflection: 2 |
Damage-1 Mod |
Critical5 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Physical Training | 1 | AoR 154 | The character adds (b) per rank of Physical Training to his Athletics and Resilience checks |
| Grit | 2 | AoR 148 | Each rank of Grit increases a character's strain threshold by one |
| Rapid Recovery | 2 | AoR 154 | When the character recovers strain after an encounter has concluded, he recovers one additional strain per rank of Rapid Recovery |
| Resolve | 1 | AoR 155 | When the character suffers srain, he suffers one less strain per rank of Resolve, to a minimum of one. This does not apply to voluntary strain loss |
| Second Wind | 2 | AoR 155 | Oncer per encounter, the character may use a Second Wind incidental to recover an amount of strain equal to his ranks in Second Wind |
| Powerful Blast | 2 | AoR 154 | The character increases the Blast quality damage dealt by explosives, explosive weapons, and grenades he uses by 1 per rank of Powerful Blast |
| Master Grenadier | 1 | AoR 151 | the character decreases the (a) cost to activate the Blast quality on any weapon he uses by 1 to a minimum of 1. This includes the cost to activate the Blast quality if the weapon misses |
| Dedication (Agility) | 1 | AoR 145 | Gain +1 to a single characteristic. This cannot bring a characteristic above 6 |
| Toughened | 2 | AoR 158 | Gain + 2 wound threshold |
| Contraption | 1 | AoR 144 | Once per session, may take Contraption action. Make HARD Mechanics check to fashion a device to solve a current problem using just the tools and parts on hand. |