Edge of the Empire
| Threshold | 16 |
| Current | 0 |
| Threshold | 14 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 2 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | X | 2 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 2 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | X | 3 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | X | 0 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| VX "Sidewinder" Repeating Blaster |
RangeLong |
SkillGunnery |
|
| Auto Fire, Cumbersome 2, Pierce 1, Vicious 1. |
Damage12 |
Critical3 |
|
| SE-14r Light Repeating Blaster |
RangeMedium |
SkillRanged: Light |
|
| Auto Fire, Stun Setting. 3 Threat may cause out of ammo. |
Damage6 |
Critical3 |
|
| Z50 Grenade Launcher |
RangeMedium |
SkillGunnery |
|
| Blast 6, Cumbersome 1, Limited Ammo 6 |
Damage8 |
Critical4 |
|
| Lightning 22 Ion Grenade(2) |
RangeShort |
SkillRanged: Light |
|
| Blast 7, Disorient 5, Limited Ammo 1, Stun Damage (Droid Only) |
Damage10 |
Critical5 |
|
| Mk.4 Heavy Frag Grenade(2) |
RangeShort |
SkillRanged: Light |
|
| Blast 7, Cumbersome 1, Limited Ammo 1 |
Damage9 |
Critical4 |
|
| NOVA40 Plasma Grenade(2) |
RangeShort |
SkillRanged: Light |
|
| Blast 10, Limited Ammo 1 |
Damage12 |
Critical3 |
|
| G2 Concussion Grenade(1) |
RangeShort |
SkillRanged: Light |
|
| Blast 8, Concussive 2, Disorient 5, Limited Ammo 1. Features: Disorient affects all characters in Short range, even if not damaged. |
Damage10 |
Critical5 |
|
| D-24 Inferno Grenade(1) |
RangeShort |
SkillRanged: Light |
|
| Blast 6, Burn 2, Limited Ammo 1 |
Damage8 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Burly 3 | DC Pg. 32 | Reduce any wielded weapon’s Cumbersome quality and Encumbrance rating by ranks in Burly to a minimum of 1. | |
| Barrage 2 | EotE Pg. 132 | Add 1 damage per rank of Barrage to 1 hit of a successful attack while using Ranged (Heavy) or Gunnery at long or extreme range. | |
| Grit 1 | EotE Pg. 136 | Gain +1 strain threshold. | |
| Toughened 1 | EotE Pg. 145 | Gain +2 wound threshold. | |
| Brace 2 | EotE Pg. 132 | Perform the Brace maneuver to remove setback per rank of Brace from your next Action. This may only remove setback added by environmental circumstances. | |
| Spare Clip | EotE Pg. 143 | Cannot run out of ammo due to Despair. Items with Limited Ammo quality run out of ammo as normal. | |
| Rain of Death | DC Pg. 32 | Perform the Rain of Death maneuver to ignore the increased difficulty due to Auto-fire attacks made this turn. | |
| Dedication | EotE Pg. 134 | Gain + 1 to Agility. | |
| Armor Master | EotE Pg. 132 | When wearing armor, increase soak by 1. | |
| Overwhelm Defenses 1 | AoR Pg. 154 | Upon unsuccessful attack with a starship or vehicle weapon, spend 2 Advantage per rank of talent to reduce the defense in the targeted zone by 1 for each 2 Advantage spent. | |
| Debilitating Shot | AoR Pg. 145 | Upon successful attack with a starship or vehicle weapon, may spend 2 Advantage to reduce the target’s maximum speed by 1 until the end of the next round. | |
| True Aim 1 | AoR Pg. 158 | Once per round, may perform a True Aim maneuver to gain benefits of aiming and upgrade combat check once per rank of True Aim. | |
| Jury Rigged 1 | AoR Pg. 150 | Choose 1 weapon, armor, or other item and give it a permanent improvement while it remains in use. |