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Changeling |
1 |
No Disintegrations: A Sourcebook for Bounty Hunters (Page 20-22) |
Changeling: As an action, a Clawdite may suffer 3 strain and make an Average difficulty Resilience check. If the Clawdite succeeds, [they] change [their] appearance to match that of a silhouette 1 character whom [they] have observed before. An observing character must make opposed Perception vs Deception check to detect that something is amiss with the impersonated character's likeness. As always, the GM can add a boost die or setback die for situational effects that might affect the check, such as a boost die if the Clawdite's garb does not match expectations or a setback die if the Clawdite has studied the impersonated individual's mannerisms closely. |
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Indistinguishable |
2 |
Star Wars Edge of the Empire Roleplaying Game: Core Rulebook (Page 137) |
The character's appearance is so common that people have a hard time identifying distinguishing traits. Opposing characters upgrade the difficulty of any checks made to identify [them] once per rank of Indistinguishable. |
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Indistinguishable Improved |
1 |
Star Wars Edge of the Empire Roleplaying Game: Core Rulebook (Page 137) |
The character may extend the effects of Indistinguishable to a number of allies within short range equal to [the character's] ranks in Deception. |
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Shortcut |
1 |
Star Wars Edge of the Empire Roleplaying Game: Core Rulebook (Page 142) |
During a chase, the character adds a boost die per rank of Shortcut to [their] checks made to catch or escape an opponent. |
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Swift |
1 |
Star Wars Edge of the Empire Roleplaying Game: Core Rulebook (Page 144) |
The character does not suffer the penalties for moving through difficult terrain (they move through it at normal speed, without spending additional maneuvers). |
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Hidden Storage talent |
1 |
Star Wars Edge of the Empire Roleplaying Game: Core Rulebook (Page 137) |
Any large equipment, vehicle, or droid that the character owns has one or more hidden compartments for smuggling appropriately sized gear. The number of compartments is up to the player, but cannot be enough to hold a total encumbrance value of items more than the character's ranks in Hidden Storage. The size of the compartments are proportional to the size of the vehicle or droid in question. Most humanoid droids can only hold items equivalent in size to a one-handed weapon, whereas silhouette 4 starship could conceal humanoids within its compartments. Any checks to detect these compartments have a Formidable difficulty. |