Kush Karr by Mystios

Species
Shistavanen
Career
Soldier
Specializations
Trailblazer
System
Age of Rebellion

3
Threshold 14
Current 0
Threshold 11
Current 0
Ranged 0
Melee 0

Characteristics

2
4
2
4
1
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0 +b
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) X 1 +b
Streetwise (Cun) 0
Survival (Cun) X 2 +b
Vigilance (Will) 0
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 0

Attacks

Claws
Range
Engaged
Skill
Brawl
Disorient 1, Knockdown, Stun Setting
Damage
3
Critical
3
Shistavanen Combat Utility Vibroblade
Range
Engaged
Skill
Melee
Pierce 2, Vicious 1
Damage
3
Critical
2
SoroSuub X-30 Lancer Precision Blast Pistol
Range
Long
Skill
Ranged: Light
Accurate 1, Pierce 2
Damage
5
Critical
4

0
150
0
3/8

Weapons & Armor

Shishtavanen Combat Utility Vibroblade - 2 Encumbrance. This serves as a tool kit to repair and conduct maintenance, though it adds 1 setback die to the checks. Add 1 boost die to survival checks

SoroSuub X-30 Lancer Precision Blast Pistol - 1 Encumbrance, 3 HP

Creshaldyne Survivalist Armor - 3 Encumbrance. +1 Encumbrance threshold. Passive Foliage Suit (Add 1 setback die to attempts to detect concealed individual), Threat Monitor (Add 3 automatic Advantages to Initiative checks)

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Hunter's Instincts 1 Shistavanen (1) May optionally use Survival for initiative
Stalker 1 Trailblazer (1) The character adds a boost dice per rank of Stalker to [their] Coordination and Stealth checks
Outdoorsman 2 Trailblazer (2) The character removes a setback dice per rank of Outdoorsman from [their] checks to move through terrain or to manage terrain or environmental effects. Decrease overland travel times by 50% (this does not decrease with additional ranks of Outdoorsman)
Expert Tracker 1 Trailblazer (1) The character removes a setback dice per rank of Expert Tracker from [their] checks to find or follow tracks. Survival checks made to track targets take 50% less time than normal (this does not decrease with additional ranks of Expert Tracker)
Cunning Snare 1 Trailblazer (1) Once per encounter, the character may take the Cunning Snare action to use materials in [their] environment to assemble a trap within short range. Each time another character moves to engaged range of the trap, [they] must make an Opposed Vigilance vs. Survival check against the character who placed the trap. If the character who triggers the trap fails, [they] suffer wounds (these ignore soak) equal to the trapper's Cunning characteristic, plus 1 additional wound per failure result. The trapper may spend threat results generated to disorient the character for 1 round per threat result spent, three threats or a despair result to immobilize the character for 1 round, and a despair result to stagger the character for 1 round. Once a character springs the trap, it is expended; at the GM's discretion, the trapper may spend a despair result from the check to have it remain functional for one extra use. The trapper may disarm the trap with an action. Any other character who is aware of the trap may spend several minutes to attempt to disarm it with a Hard Survival check. If [they] fail, [they] suffer the damage and negative effects in the same manner as if [they] had triggered it
Blind Spot 1 Trailblazer (1) The character and allies within short range add an automatic advantage result to combat checks they make while benefiting from cover
Quick Strike 1 Armor (1) The character adds a boost dice per rank of Quick Strike to [their] combat checks made against any target that has not yet acted in the encounter

Background

Motivation

Duties

Description

Other Notes

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