Jorda Jax by wormholextreme

Species
Human
Career
Smuggler
Specializations
Thief, Scoundrel
System
Edge of the Empire

3
Threshold 12
Current 0
Threshold 16
Current 0
Ranged 0
Melee 0

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Characteristics

2
4
3
4
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) X 1
Coordination (Ag) X 2
Deception (Cun) X 2
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 4
Streetwise (Cun) X 3
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 3
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
7
Critical
3

45
750

Weapons & Armor

Heavy Clothing
Heavy Blaster Pistol

Personal Gear

Comm Jammer
Binders
Datapad

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Natural Rogue 1 Once per session, may re-roll any 1 Skulduggery or Stealth check.
Jump up 1 Once per round, may stand from seated or prone as an incidental.
Master of Shadows 1 Once Per round, suffer 2 strain to decrease difficulty of next Stealth or Subterfuge check by one.
Dodge 2 When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number.
Black Market Contacts 1 When purchasing illegal goods, may reduce rarity by 1 per rank of Black Market Contacts, increasing cost by 50 percent of base cost per reduction.
Rapid Reaction 1 Suffer a number of strain to add an equal number of successes to initiative checks. Strain suffered cannot exceed ranks in Rapid Reaction.
Shortcut 1 During a chase, add a blue die per rank in Shortcut to any checks made to catch or escape an opponent.
Bypass Security 2 Remove a black die per rank of Bypass Security from checks made to disable a security device or open a locked door.
Street Smarts 2 Remove a black die per rank of Street Smarts from Streetwise or Knowledge (Underworld) checks.
Stalker 1 Add a blue die per rank of Stalker to all Stealth and Coordination checks.
Indistinguishable 1 Upgrade difficulty of checks to identify character once per rank of Indistinguishable.
Hidden Storage 1 Gain hidden storage in vehicles or equipment that holds items with total encumbrance equal to ranks in Hidden Storage.
Grit 4 Gain +1 Strain Threshold
Quick Draw 1 Once per round, draw or holster a weapon or accessible item as an incidental.
Rapid Reaction 1 Suffer a number of strain to add an equal number of success to initiative checks. Strain suffered cannot exceed ranks in Rapid Reaction.
Quick Strike 2 Add a Blue Die per rank of Quick Strike to combat checks against targets that have not acted yet this encounter.
Side Step 2 Once per round, may perform Side Step maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Side Step
Soft Spot 1 After making a successful attack, spend 1 Destiny Point to add damage equal to Cunning to one hit.
Natural Charmer 1 Once per session, may re-roll any 1 Charm or Deception check.
Dedication 1 Gain +1 to a single characteristic. This cannot bring a characteristic above 6.
Convincing Demeanor 1 Remove a black die per rank of Convincing Demeanor from Deception or Skulduggery checks.
Second Chances 1 Once per encounter, choose a number of positive dice equal to ranks in Second Chances and reroll them.

Background

Motivation

Obligations

Description

Other Notes

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