Once per round draw or holster a weapon as an incedental
Well Rounded 10
1
Rise of the Seperatists
Choose any two skills. They permanently become Career skills
Sense Danger 10
1
Rise of the Seperatists
Once per session remove [2x Black] from any one check
Force Rating 15
1
Rise of the Seperatists
+1 Force Rating
Adaptable 20
1
Dedication 25
1
+1 to a single characteristic
Parry 5
1
Toughened 10
1
Reflect 10
1
Force Powers
Force Rating
Power
Enhance
Description
When making an Athletics check, the Force user may roll an Enhance power check as part of the pool.
The user may spend F to gain s or a (user’s choice) on the check.
Upgrade
Effect
Control
Take a Force leap action; make an Enhance power check. The
user may spend F to jump horizontally to any location in
short range.
Power
Influence
Description
The character may attempt to guide, shape, and even twist the thoughts and feelings of others.
Special Rule (Z/z use): When guiding and shaping thoughts, only z may be used to generate negative emotions such as rage,
fear, and hatred. Only Z may be used to generate positive emotions such as peace, tranquility, and friendliness. Other emotions
such as confusion can be generated with either Z or z.
The character may spend F to stress the mind of one living target he is engaged with, inflicting 1 strain.
COST
Upgrade
Effect
Power
Move
Description
The Force user can move small objects via the power of the Force.
The user may spend F to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum
range is short range.