Jagen Slone by Jagenslone83

Species
Human
Career
Ace
Specializations
Gunner, Force Emergent
System
Age of Rebellion

6
Threshold 16
Current 0
Threshold 15
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
4
3
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 2
Piloting: Space (Ag) X 3
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 1
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) X 2
Lightsaber (Br) 0
Melee (Br) 1
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Fists
Range
Engaged
Skill
Brawl
Disorient (1);knockdown
Damage
2
Critical
5
Snap Baton with Stun Pulse w/ 1 Stun mod
Range
Engaged
Skill
Melee
Disorient (2), Stun (3)
Damage
5
Critical
4
DC15a
Range
Medium
Skill
Ranged: Heavy
Jury Rigged DC-15a Auto-Fire, Pierce (1), Stun Setting; Jury Rigged (+1 Damage) point blank, accurate1
Damage
10
Critical
3
HBR
Range
Long
Skill
Ranged: Heavy
Auto fire
Damage
11
Critical
3
Model 38 Sharpshooter
Range
Extreme
Skill
Ranged: Heavy
Pierce 3, accurate 2 (stripped down)
Damage
8
Critical
3
"Fiver"
Range
Short
Skill
Ranged: Light
Accurate1+1(mod), limited ammo 5, custom grip -1sb
Damage
5
Critical
4
SE14r
Range
Medium
Skill
Ranged: Light
Autofire, stun
Damage
6
Critical
3
A280CFE
Range
Long
Skill
Ranged: Heavy
Accurate1, Pierce 1, forearm grip
Damage
8
Critical
3

20
465
5849
9/13

Weapons & Armor

Dc 15a w foregrip (point blank, accurate1)3 encum
Snap Baton 1 encum
Padded Armor w/ Hard Point - Soak +2; w rangefinder
1 AP frag 1e
Mod 38 Sharpshooter w scope,stripped down- 4 encum

Personal Gear

Backpack - +4 Encum
Utility Belt - +1 Encum
Comlink (with earbud)
6stimpaks
Range Finder - Armor Attachment
Scanner Goggles (see normal in dark)
Macrobinoculars 1e
Tree Hammock 1e
Talisman of Ilum +1 force di
Binders 1e

Assets & Resources

Companion - Cael, Human Soldier

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 2 Aor158 AdThe character increases [their] wound threshold by two per rank of Toughened.ds 2 wound threshold per rank
Overwhelm Defenses 1 Aor142 Upon making an unsuccessful attack with a starship or vehicle weapon, the character may spend two advantage results per rank of Overwhelm Defenses. Reduce the defense rating in the defense zone targeted by the attack of the remainder of the encounter by 1 for every two advantage results spent.
Debilitating Shot 1 Aor 142 Upon making a successful attack with a starship or vehicle weapon, may spend two advantage results to reduce the maximum speed of the target by 1 (to a minimum of 1) until the end of the next round. If the starship or vehicle was traveling its maximum speed, it has its current speed reduced to the new maximum.
Brace 1 Aor 142 As a maneuver, the character may Brace themself. This allows the character to remove setback dice per rank of Brace from their next skill check based on changing conditions, inclement weather, unstable surfaces, zero gravity, heavy gravity, or other physical obstacles that would make a skill check more difficult.
Spare Clip 1 Aor 142 The character does not run out of ammo on a despair result. Items with Limited Ammo quality run out of ammo as normal.
True Aim 2 Aor 142 Once per round, before the character makes a ranged attack, [they] may perform a True Aim maneuver. By performing this maneuver, the character gains all the benefits for aiming and also upgrades [their] attack roll once per rank of True Aim.

Background

Motivation

Freedom

Duties

Primary - Combat Victory
Secondary - Space Superiority

Contribution Rank: 3
Duty Points: 10

Description

Other Notes

ITEMS NORMALLY CARRIED BUT ON ARC
"Fiver" slugthrower (accurate1,w custom grip -1sb to user+2 for others mod+1 accurate) 2e
Reload 1e

Model 58 concealment holster (1sb vs perception checks for wep)0 e


Cortosis Staff - 4 encum
Military Field Manual - 1
Synthflesh - 1
Frag grenade 1
Heavy Blaster Rifle w/ Weapon Sling+aug spin +1dmg - 6 Encum
Hardened Comlink 3e
Holo-mesenger 1

Binders 1e

SE14r Blaster- 2e 3hp
Adverse Environment Gear

a280cfe Blaster Rifle w/ Forearm Grip - 3 Encum -on arc170

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