Edge of the Empire
| Threshold | 10 |
| Current | 0 |
| Threshold | 13 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | X | 2 | ||
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 1 | ||
| Cool (Pr) | X | 1 | ||
| Coordination (Ag) | X | 1 | ||
| Deception (Cun) | X | 1 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 2 | ||
| Stealth (Ag) | X | 2 | ||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | X | 0 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Light Blaster Pistol (Coronet Arms HL-27) |
RangeMedium |
SkillRanged: Light |
|
| acurate 2, stun setting, 2 pierce, custom grip (remove setback die, add for others, incidental to reload)) |
Damage8 |
Critical3 |
|
| Bola / Net |
RangeShort |
SkillRanged: Light |
|
| Ensnare 3, Knockdown, Limited Ammo 1 |
Damage2 |
CriticalN/A |
|
| ion grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 7, Disorient 5, Stun Damage (Droid Only), Limited Ammo 1 |
Damage10 |
Critical5 |
|
| Explorers Knife |
RangeEngaged |
SkillMelee |
|
| Vicious 1 |
Damage+1 |
Critical3 |
|
| Fragg Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 6, Limited Ammo 1, |
Damage8 |
Critical4 |
|
| Fists |
RangeEngaged |
SkillBrawl |
|
Damage+1 |
Critical5 |
||
| thermal detonator |
RangeShort |
SkillRanged: Light |
|
| Blast 15, Breach 1, Vicious 4, Limited Ammo 1, |
Damage20 |
Critical2 |
|
| Heavy blaster pistol |
RangeMedium |
SkillRanged: Light |
|
| stun setting |
Damage7 |
Critical3 |
|
| light repeating blaster |
RangeLong |
SkillRanged: Heavy |
|
| Auto-fire, Cumbersome 4, Piece 1 |
Damage11 |
Critical3 |
|
| Blaster rifle |
RangeLong |
SkillRanged: Heavy |
|
| Stun Setting |
Damage9 |
Critical3 |
|
| Vibro Knife |
RangeEngaged |
SkillMelee |
|
| Pierce 2, Vicious 1 |
Damage+1 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Byass security | 2 | Remove Setback Dice (Black Dice) eqal to the character’s ranks in Bypass Security from Skulduggery or Computers skill checks made to disable a security device or open a locked door. | |
| Hidden Storage | 1 | Any large equipment, vehicle, or droid that the character owns has one or more hidden compartments for smuggling appropriately sized gear. The number of compartments is up to the player, but cannot be enough to old a total encumberance value of items more than the character’s ranks in Hidden Storage. The size of the compartments are proportional to the size of the vehicle or droid in question. Most humanoid droids can only hold items equivalent in size to a one-handed weapon, whereas a silhouette 4 starship could conceal humanoids within its compartments. Any checks to detect these compartments have a Formidable (5 Difficulty Dice) difficulty. | |
| Black market contacts | 2 | When purchasing illegal goods, may reduce rarity by 1 per rank of Black Market Contacts, increasing cost by 50 percent of base cost per reduction | |
| Convincing Demenor | 1 | Remove setback per rank of Convincing Demeanor from Deception or Skulduggery checks. | |
| Shortcut | 1 | During a chase, add boost per rank in Shortcut to any checks made to catch or escape an opponent. | |
| Jump up | 1 | Once per round, may stand from seated or prone as an incidental. | |
| Dedication | 1 | +1 to agility | |
| Street Smarts | 1 | removed setback per rank from streetwise or knowledge underworld checks | |
| Stalker | 1 | Add boost per rank of stalker to all stealth and coordination checks | |
| Indistiguishable | 1 | Upgrade difficulty of checks to identify character once per rank of indistiguishable | |
| Master of shadows | 1 | Once per round, suffer 2 strain to decrease difficulty of next stealth or skullduggery check by one. | |
| Quick Draw | 1 | Once per round, draw or holster a weapon or item as incidental | |
| Rapid Reaction | 1 | Suffer a number of strain up to ranks in rapid reaction to add an equal number of success to initiative checks. |