Edge of the Empire
| Threshold | 22 |
| Current | 20 |
| Threshold | 15 |
| Current | 15 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 1 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 2 | ||
| Leadership (Pr) | X | 1 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 1 | |||
| Piloting: Planetary (Ag) | X | 2 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 2 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 2 | ||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | X | 2 | ||
| Gunnery (Ag) | X | 1 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 2 | ||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | X | 2 | ||
| Knowledge: Core Worlds (Int) | X | 0 | ||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | X | 1 | ||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 2 | |||
| Knowledge: Xenology (Int) | 0 |
| WESTAR-35 Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Accurate 1, Stun Setting |
Damage6 |
Critical2 |
|
| Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
| Stun |
Damage9 |
Critical3 |
|
| Vamblades |
RangeEngaged |
SkillBrawl |
|
| Sunder, Accurate 1, Defensive 1 |
Damage+1 |
Critical3 |
|
| Vibrosword |
RangeEngaged |
SkillMelee |
|
| Defensive 1, Pierce 2, Vicious 1 |
Damage+2 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Second Wind | 5 | Once per encounter, restore +5 strain | |
| Point Blank | 2 | Add 2 damage to one hit of successful ranged made at close range or engaged | |
| Side Step | 1 | ||
| Command | 2 | Add blue square per command when making comm. checks. Affected target add blue square to discipline check for the next 24 hours | |
| Confidence | 1 | decrease difficulty of Discipline checks to avoid fear by 1 rank of Confidence | |
| Natural Marksman | 1 | Once per session, may reroll 1 ranged (light) or (heavy) check | |
| Toughened | 4 | +8 wound threshold | |
| Grit | 2 | +2 Strain | |
| Spare Clip | 1 | Cannot run out of ammo due to - , but limited ammo remain the same | |
| Enduring | 1 | +1 Soak Value | |
| Jump Up | 1 | Once per round, may stand from seat or prone as if incidental | |
| Quick Draw | 1 | Once per round, draw or holster a weapon or accessible item as an incidental | |
| Creative Killer | 1 | Reduce the crit rating of improvised weapon by 2 (min 1) | |
| Strong Arm | 1 | Thrown weapons with 1 greater range | |
| Outdoorsman | 1 | Remove black block per rank from checks to move through terrain or manage environmental effect. Decrease overland travel times by half. |