Doc by EisteeO1

Species
Gank
Career
Technician
Specializations
Cyber Tech + Modder + Outlaw Tech
System
Edge of the Empire

3
Threshold 14
Current 0
Threshold 12
Current 3
Ranged 1
Melee 1

Placeholder Image

Characteristics

2
4
4
2
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 3
Medicine (Int) X 2
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) X 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Light Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3
Blaster Carbine
Range
Medium
Skill
Ranged: Heavy
Stun Setting
Damage
9
Critical
3

0
240
4140
10/11

Weapons & Armor

Blaster Carbine (3Enc)
Blaster Pistol (1Enc)
Heavy Clothing
Stormtroopers Armor (Undamaged, for infiltrations)
Laminate Armor
Vibro Knife (+1D, 250Cr)

Personal Gear

Multi-Tool Hand (Cyphers and Masks)
Cyberscanner Limb (EotE Core p.174)
Cybernetic Agility Leg (+1 Agility)
Medpack (2Enc)
Slicer Gear (2Enc)
Modular Backpack (+ 1 Storage Unit = 3 Enc Threshold)
1 Hand Scanner (0Enc)
1 Datapad, 1 Comlink, 1 Utility Belt
Electrobinoculars (1 Enc)
1 Breath Mask (1Enc)

Assets & Resources

2 Ration Packs (0Enc)
2 Stimpacks (0Enc)
2 Emergency Repair Patches (0Enc)

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 1 Special Modifications p.29 +2 Wound Threshold
Cyberneticist 1 Special Modifications p.29 Remove "S" per rank of Cyberneticist from checks to build, repair, and install cybernetic implants. Cybernetics cost 50% less.
Surgeon 1 + 1 Healed wound on Med checks per rank of Surgeon
Durable 1 -10 on crit roll per rank of Durable
Known Someby 1 -1Rarity on legal Items

Background

Doc was part of a Pack for most of his life. He served as the medic and mechanic of the Pack and modified and installed most of the Cybernetics of the Warriors and repaired and improved their Weapons.
Most of the time he stayed at the ship to guard it and maybe come in to support the Pack from the air.
While doing a mission for a rich Hutt, they were ambushed by imperial Soldiers and almost the whole Pack died.
As he couldnt do anything to rescue them, he swore to kill as many imperial Soldiers as possibly.
There was only one problem, that its hard to kill imperial Soldiers as an inexperienced fighter, so he sought a new "pack" which fought on the sole purpose, to destroy the empire.
Doc joined the Rebellion, to help killing as many Imperial Soldiers as possibly.

Motivation

Revenge for the Pack (wont take prisoners, if its not necessary)

Obligations

Duty:
Support

Even if Doc wont be capable of Fighting on the Front, he will do everything within his abilities to support the Rebellion and their Soldiers in the War against the Empire, to revenge his Pack.
Neither Fame nor anything else thrives him to help the fight against the Empire.

Description

Other Notes

Character Creation: Starting XP: 110 (Species) + 15 (First Char) +10 (Duty spent)=135
Int 3 and 4 (70XP)
Ag 3 (30 XP)
Modder (20XP)
Toughened (5XP)
Medicine 2 (10XP)
=
135XP
Career and Spec Points:
C: Astrogation, Computers, Mechanics, Pil Planet
S: Mech, Med
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Mission Log:
Operation 76 Pickup: 15XP, 500Cr, Duty, 24h
Operation Flashpoint: 10XP, 500Cr, Duty, 24h
Operation Establishing our Foothold: 10XP, 500Cr, Duty, (Some Stormtrooper Equip), 24h
Operation Two Mules for Sister Syr'aah: 10XP, 500Cr, Motivation (+5XP extra), 24h
Operation Stonecutter: 15XP, 500Cr, Duty, 24h
Operation -3:10 to Uyter: 20XP, 500Cr, Duty, 24h
Operation Hallow Halls: 10XP, 500 Cr, 24h, (Crafting Materials for Cybernetic Leg 2500CR)
Hollow Past: 10Xp, 500cr, Duty N, 24hrs (5XP + 5 Motivation)


192h total Downtime
129h Downtime left

-13h Crafting Prothetic Replacement, (3h buying, 10h Crafting), for Kar: Prothetic Replacement (Tiwlek Tentacle) 10h, Computers Tool (Slicing Tool)
-50h Crafting and Installing Cybernetic Agility Leg (3 Strain taken and 1 difficulty on installing it), observed by Taco (02.20.21,15:40)
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Rewarded XP: 105
- 15 Mechanics 3
-10 Cyberneticist
-10 Stealth 1
- 15 Surgeon
- 15 Durable
-5 Know Somebody
- 30 Spec Outlaw Tech
- 5 Utinni!

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