Remove Black Die per rank of gearhead from mechanics checks. Halves credit costs to add mods
Improved Armor Master
1
If wearing armor of 2 soak or more increase defense by 1
Tinkerer
1
May add one hard point on an item equal to ranks in tinkerer
Imbue Item
1
As a maneuver, suffer 1 strain and commit FORCE DIE to grant one weapon, piece of armor, or item an improvement while committed. Suffer 1 strain every round FORCE DIE remains committed.
Force Rating
1
Gain +1 Force Rating
Force Powers
Force Rating
2
Power
Sense
Description
Sense all living things or emotional state of one living thing
Upgrade
Effect
Power
Battle Meditation
Description
The Force user directs allies in battle, making them more effective as a coordinated unit.
Upgrade
Effect
The user may spend FORCE DIE to add one automatic success to all checks made by a number of engaged friendly targets up to his Presence before the turn. If the user used any DARK SIDE to generate FORCE DIE reduce each target's Willpower by 1 (to a minimum of 1) until the end of the encounter.
Background
Motivation
Obligations
Deserter : 15
Morality : 50
Description
Other Notes
Brawn from 2-4= 70XP
Grit= 5XP
Toughened= 5XP
Force Power: Sense= 10XP
Mechanics 0-3= 30xp
Lightsaber 1-4= 45xp