Aktaion Ca'llux by P0ntic

Species
Mirialan
Career
Explorer
Specializations
Big Game Hunter
System
Edge of the Empire

3
Threshold 15
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
4
2
4
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) 0 x1 Boost for COORDINATION checks
Deception (Cun) 0
Discipline (Will) 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) X 0 x1 Boost for STEALTH checks
Streetwise (Cun) 0
Survival (Cun) X 3
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 2

Attacks

Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3
Truncheon
Range
Engaged
Skill
Melee
Disorient 2
Damage
+2
Critical
5
Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun Setting
Damage
9
Critical
3

18
265
5457
7/7

Weapons & Armor

Heavy Clothes: +1 Soak, +1 Encum

Light Blaster Pistol: +1 Encum

Personal Gear

Comlink: x2

Stimpack: x5

Rope

Stacta Pods: x3 - Upgrade Medicine Check + 1 automatic wound healed

Spider Hair: x2

Macrobinoculars: +1 Encum, Remove any setback dice imposed by distance.

Commelian flower: x1

Gov. Ring: x1

Vornskyr Claw - x2

Navas' Broach - x1

Assets & Resources

Shopping List:
Vibroknife/super cool sword
Mountaineer Armour

Weapon Mods:
Augmented Spin Barrel
Electronic Sighting System


Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Stalker 1 Enter the Unknown, Pg.27 Add BOOST per rank; to all STEALTH and COORDINATION checks.
Confidence 1 Enter the Unknown, Pg.27 May decrease difficulty of DISCIPLINE checks to avoid fear by 1 per rank of Confidence.
Expert Tracker 1 Enter the Unknown, Pg. 27 Remove SETBACK per rank of Expert Tracker from checks to find tracks or track targets. Decrease time to track a target by half.
Quick Strike 1 Enter the Unknown, Pg. 27 Add BOOST per rank; to combat checks against targets that have not acted yet this encounter.
Hunter's Quarry 1 Enter the Unknown, Pg. 27 Take Hunter's Quarry action; make a Hard Survival check to upgrade the ability of all attacks made against a target up to long range by one until the end of the character's next turn.
Improved Hunter's Quarry 1 Enter the Unknown, Pg. 27 Suffer 2 strain to perform Hunter's Quarry action as a maneuver.
Toughened 1 Enter the Unknown, Pg. 27 Gain +2 wound threshold
Dedication 1 Enter the Unknown, Pg. 27 Gain +1 to a single characteristic. This cannot bring a characteristic above 6.

Background

Motivation

Ambition:
Wanderlust / Status

Obligations

Obsession

Description

182cm
Athletic build
Light green/yellow hue skin
Black geometric tattoos around face
Black Hair
Grey Eyes

Light plate armor/outdoorsman clothes (Typical scout/ranger look)

Half mask for bottom half of face.

Other Notes

Session 0: First introduction to other party members. Loud and obnoxious ewok/clawdite. Hot zeltron. Young women being chased by "scout troopers". Quickly disposed of. Girl thankful and has a preposition to the 4 of us thinking we are a group.

Session 1: Checked out Governors Palace. Scouted guards and way to climb over fence. Will report back to the others when back at ship and devise actual plan to sneak in.

Session 2: Broke into Governors palace with Zot. Able to take down a number of guards but place was empty other wise. Old women house keeper. Inside Governors office we took the following holo notes:

One w/ a weird symbol inscribed on it.
Personnel Logs
Import and Export Files
Field Notes on Travel in the New Territories - By Governor Gordon Pall (Contains dossier' on various flora and fauna of what this an explored in wild space.)

Also learned that the Governor is currently at/headed to the Refineries to look over/approve some sort of project that they have recently completed.

Session 3: Info from guy inside Gov. tower:

Syndicate embroilments include:
Names of hutts and various hutt deals
Varnus the Hutt - Gordo - Durga
Chattel/Slave Logs
Private Trades - Governors side hustles - Bendo/Zot - Fwuzzy

Shipments to Corpo and to Bastion

Refinery Personnel - Taken care of ;)

Erin Gall? Nava asked about him. Potential enemy?

Mysterious person put order in for the ionite stuff. Who is he?

Session 4:

Brief fight with Vornskyr. Strange, they are not native to Bandomeer. Everyone opened up and we all had a nice heart to heart thanks to the feelings flower. Celanon falls under the protection of its new leader the Grand Moff Singe. In the Hunters Quarry, a dive bar for hunter guild members, talked to an older Anyx named Otis Kale. An old friend of Gordons. Confirmed that Gordon was killed and replaced as governor on Bandomeer. While he was a hunter he cared more for the discovery portion and less on the acclaim that came with it.



Return to Top