PMX-2 "Max" by incandis

Species
Droid
Career
Soldier
Specializations
Medic
System
Age of Rebellion

4
Threshold 13
Current 0
Threshold 12
Current 0
Ranged 2
Melee 2

Placeholder Image

Characteristics

3
2
4
1
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 2
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 0
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) X 1

Attacks

Activv1 Riot Shield
Range
Engaged
Skill
Melee
Cumbersome 3, Defensive 2, Deflection 2, Disorient 1
Damage
+0
Critical
6

0
240
3985
7 / 16

Weapons & Armor

5 Enc - Activv1 Riot Shield
(Base: +0 Damage, Crit 6, 0/1 HP)
Cumbersome 3, Defensive 2, Deflection 2, Disorient 1

Personal Gear

2 Enc - ECM-598 Medical Backpack
[ Grants a boost to all Medicine skill checks while using the ECM-598.
Decrease the difficulty of Medicine checks to heal Critical Injuries by 1 to a minimum of Easy (1p) ]

0 Enc - Stimpack, 10x
[ Heals 5 wounds ]

0 Enc - Emergency Repair Patch, 10x
[ Heal 3 wounds (Droids) ]

+8 Enc - Mk III Modular Backpack
[ Base +2 Enc, modded with 6x pouches for +1 Enc each ]

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Surgeon 1 AoR 158 When this character makes a Medicine check to help a character heal wounds, the target heals one additional wound per rank of Surgeon.
Bacta Specialist 1 AoR 143 Patients under the character's supervision heal one additional wound per rank of Bacta Specialist each time they heal a wound while recovering in a bacta tank or under supervised medical conditions or long-term care.
Stimpack Specialization 1 AoR 157 Whenever the character uses a stimpack, the target heals an additional wound per rank of Stimpack Specialization. The sixth stimpack and beyond each day still have no effect.
Stim Application 1 AoR 157 The character may take the Stim Application action. To perform this action, he must have access to drugs, a medpac, or stimpacks. He makes an Average (2P) Medicine check. If successful, one ally he is engaged with (including himself) increases one characteristic of the character's choice by one for the remainder of the encounter, and suffers four strain. A single character's individual characteristics may each only be increased once by Stim Application during an encounter.
Improved Stim Application 1 AoR 157 As an incidental, when performing the Stim Application action, the character may increase the difficulty of the Medicine check to Hard (3P). If he does so, the target of the action suffers one strain instead of four.

Background

"Max" is a product of happier times drafted into battle. Previously a medical and wellness droid at a children's clinic, he was first relocated to a field hospital. "Max" proved to be an adept but silent healer. He earned the organic's recognition when he refused to give up on those they had labelled as hopeless, and these men and women he brought back from the dead fuelled his reputation.

As open revolt broke out, the Imperial garrison was only too glad to give battle. "Max" was given additional programming for combat in an effort to stem the tides, but this duty he performed rarely and reluctantly, discovering the armored troops of the Empire would give no quarter to the injured. The planet was quickly and bloodily brought back under Imperial rule, and what remained of the rebels decided to leave with their lives, vowing to return one day and reclaim what was theirs. "Max" was deemed a useful asset, and was bundled along when the shuttles left.

The needs of the New Republic have landed "Max" in the Destiny, and now he busies himself in the medbay. His once adorable appearance, muddied and dirtied from his previous work, was shredded in blaster fire and he appears a spectre of his former self.

Motivation

Duty: Personnel - 0

"More than machines, credits or information, the people of the Alliance are the most important and vital assets there are, and the Player Character knows this. He is devoted to seeing their safety, well-being, and capacity for success. No one should ever be left behind, the most successful missions might not achieve every goal, but they are successful nonetheless when no one dies."

Motivation: Peace

"The Player Character believes that as long as the Empire remains in power, the galaxy will forever know war, bloodshed, and violence. He hopes to bring peace to the galaxy by overthrowing the Empire as quickly as possible. In addition, if a peaceful resolution can be found for the war, he will embrace it."

Duties

Duty - Personnel (See Motivation)

Description

Other Notes

https://1drv.ms/x/s!Au79zUIo2w-1tQHT3A3J6ZsxgaC6?e=xvEDOP

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