Edge of the Empire
| Threshold | 24 |
| Current | 11 |
| Threshold | 9 |
| Current | 5 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 0 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 1 | |||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 2 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 1 | ||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 2 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 4 | ||
| Ranged: Light (Ag) | X | 0 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Vibroaxe |
RangeEngaged |
SkillMelee |
|
| Pierce 2, Vicious 3, Sunder, Overclock |
Damage+3 |
Critical2 |
|
| Light Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting |
Damage5 |
Critical4 |
|
| Genonosian Hvy Plaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting |
Damage7 |
Critical2 |
|
| Mer-Sonn Ascension Gun |
RangeMedium |
SkillRanged: Light |
|
| Avg check to attach |
Damage- |
Critical- |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Wookiee Rage | 1 | Deal +1 damage with brawl/melee when wounded. +2 instead,if critically injured | |
| Lethal Blows | 1 | +10 to Crit roll | |
| Knockdown | 1 | After hitting with a melee attack, the character may knock the target prone by spending a Triumph. If the target is larger than the acting character, it requires an additional Triumph for each silhouette larger. | |
| Toughened | 3 | +2 wound threshold | |
| Heroic Fortitude | 1 | Spend 1 Destiny point to ignore effects of crit injury on any brawn or agility checks un itl end of encounter. Still suffer from the injury. | |
| Feral Strength | 2 | Add dmg per rank to one hit from a successful Melee or Brawl attack |