Mabulbo Daunga by VictoriousCM

Species
Dug
Career
Ace
Specializations
Hotshot, Gunner
System
Edge of the Empire

4
Threshold 13
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Characteristics

2
5
2
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 3
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) X 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) X 3
Piloting: Space (Ag) X 3
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 1
Gunnery (Ag) X 1
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Pistol
Range
Medium
Skill
Ranged: Light
Damage
6
Critical
3
Fancy pistol
Range
Medium
Skill
Ranged: Light
Ammo inefficient, Stun setting, Vicious 2
Damage
9
Critical
2
The Maverick light repeating blaster
Range
Long
Skill
Gunnery
Auto-Fire, Cumbersome 4, Blast 5 Accurate 1, Stun setting, ion quality.
Damage
12
Critical
3
Flame Projector
Range
Short
Skill
Ranged: Heavy
Burn 3 (can be triggered multiple times to hit more than a single target), Blast 8, 2 disadvantages may cause the hit to damage allies
Damage
8
Critical
2

75
540
20303
6/7

Weapons & Armor

Blaster Pistol
Heavy Clothing (Leather Jacket) (Soak 1)
Stormtrooper armor

Fancy pistol from Hisst:
The Pistol: Stun Setting, Vicious 2, 3 Hard Points, Ammo Inefficient, Mirror Finish 2 (Patterned with swirls like flames, and beautiful shape), Encumbrance 1 Damage 9 Critical 2

Fancy custom armor from Hisst
Soak 2, Encumbrance 2, Hard Points 1
Insulated vs Heat and Cold (+ Boost die when resisting effects of heat and cold)
Embellishment Stealth: + Advantage to Stealth rolls
Integrated Breath Mask
Leg Brace: Reduce damage taken from falling by 10, and Critical Hits suffered from falling by 20
Movement Assist: The wearer does not need to use an extra maneuver to move through difficult terrain.
Mirror Finish: They're nice clothes in your colors.

“THE MAVERICK’
Light Repeating Blaster
Skill: Gunnery
Dmg: 12
Crit: 3
Range: Long
Enc: 4
Auto-Fire, Cumbersome 4, Blast 5
Accurate 1, Stun setting, ion quality.
Template diff 3
Slow Reload: It takes an action to reload the weapon when it has ran out of ammunition.
(removed pierce 1)
The light repeating blaster itself looked unconventional. It was shaped like a pod racer engine with a grip at the rear and one atop. The one atop was similar to a throttle control off a pod racer and the grip on the rear had various throwbacks to design from racers as well. The sides were not subtle in black metal with flames on the side. Reaching into the case Karis took a moment and showed Mabulbo how to load in the energy cylinder* "loading the weapon takes a moment because you need to open the frame here for it to lock into the system. This is key to secure it. This weapon has a auto fire feature you activate by releasing the brake on the throttle. I have heightened the accuracy to allow an easier cluster of fire. I also have different gears...this is ion...this is stun.. this..is blast..go play"

Prosthe-limb with 2 attachments:
Hidden compartment: 1 or 2 encumbrance
Self-destruct: switch inside hidden compartment. 5 damage to all engaged plus some mods that haven’t been utilized.

Flame Projector
Skill: Ranged Heavy
Damage 8
Crit 2
Range: Short
Encum 6
HP 2
Price 1000
Rarity 6
Special Burn 3, Blast 8
Burn can be triggered multiple times to hit more than a single target
Rolling 2 disadvantages in a combat check may cause the hit to damage allies.

Personal Gear

Space aviators
Concealment holster (setback to checks to find)
Nice Cheauffer’s outfit (upgraded difficulty to see through disguise)

Assets & Resources

5 Stimpacks
Comlink
Breath mask
Climbing cord
Booster Blue 100-dose container (Upgrade ability of Agility, Intellect and Cunning checks once, for the remainder of the encounter. May not remove strain at the end of encounters, for the remainder of the session.)

3 blaster rifles damaged once (to help with Maverick repairs)
Thermal cloak

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Defensive Driving 1 Defiance Rules adds a setback to combat checks targeting the vehicle the pilot is operating.
Skilled Jockey 1 Remove setback die per rank of skilled jockey for piloting (planetary & space) checks as well as Gunnery checks by a pilot when engaged in aerial combat.
Shortcut 2 During a chase, add boost die per rank of Shortcut to any checks made to catch or escape an opponent.
Grit 3 Gain +1 Strain threshold
Koiogran Turn 1 When an opponent has gained the advantage on a starship or vehicle being piloted, may perform a Koiogran Turn maneuver to remove the effects.
Dedication 1 Gain +1 to a single characteristic
High-G Training 2 When a starship or vehicle piloted would suffer system strain, may suffer strain up to ranks in High-G Training to prevent an equal amount of system strain.
Second Chances 2 Once per encounter, choose a number of positive dice equal to ranks in Second Chances and reroll them.
Showboat 1 When making a check in a starship or vehicle, may suffer 2 strain to gain Triumph on success or Despair on failure.
Dead to Rights 1 The character may spend one Destiny Point to add additional damage equal to half his Agility rating (rounded up) to one hit of a successful attack made by ship or vehicle-mounted weaponry.
Debilitating Shot 1 Gunner Spec Upon successful attack with a starship or vehicle weapon, may spend 2 advantages to reduce the maximum speed of the target by 1 until the end of the round.
True Aim 2 Gunner Spec Once per round, may perform a True Aim maneuver to gain benefits of aiming and upgrade combat check once per rank of True Aim.
Overwhelm Defenses 1 Gunner Spec Upon unsuccessful attack with a starship or vehicle weapon, may spend 2 Advantages per rank of Overwhelm Defenses . Reduce the defense in the targeted zone by 1 for every 2 Advantages spent.
Exhaust Port 1 Gunner Before attacking a starship or vehicle, the character may spend 1 Destiny Point to ignore the effects of the Massive rule for the attack.
Durable 1 Gunner The character may reduce a Critical Injury result [they] suffer by 10 per rank of Durable, to a minimum of one.
Toughened 1 Gunner The character increases [their] wound threshold by two per rank of Toughened.

Background

Pod racer
Languages:
Basic, Dug, Huttese, Gran

Motivation

Revenge

Obligations

Space/air superiority

Description

Brown skin, yellow eyes

Other Notes

6 aerial combat kills (5=Ace) on first mission.
10/14/22 4 aerial combat kills (Everything is rhythm). 10 total (double Ace).
11/4/22 5 aerial combat kills (Velvet Morning). 15 total (triple Ace).

9/10/22 mission: overwatch - +15 xp
9/24/22 missio: handoff at Oseon +10xp
10/13/22 talent “dead to rights” -15xp
10/14/22 mission: Everything is rhythm +15xp
11/4/22 Velvet Morning +10xp
11/5/22 mission: calagon-budpock +15xp
Cool rank 3: -15xp (15)
11/25 Mission: Catonica +10xp (25)
12/3 mission: firecracker: Zetva +15xp (40)
1/18/23. 2nd Spec: Gunner - 20xp (20); Debilitating shot & True Aim: -15xp (5)
2/1/23: No missions for January: +10xp (15)
2/16/23: Bara Town I: +10 XP (25)
3/3/23: Overwhelm Defenses (Gunner Spec): -15 XP (10)
3/16/23 Bara Town II: The Nest +15xp (25); Lost left leg to stone golem attack, found prosthelimb with hidden compartment and self-destruct.
4/30/23 No missions this month xp +10 (35).
5/18/23 8,203 total credits
5/18/23 Prowler mission. +10xp (45)
Coordination Rank 0-1, -5xp (40)
Perception Rank 1-2, -10xp (30)
Resilience Rank 0-1, -5xp (25)
Astrogation Rank 0-1, -5xp (20)
Discipline Rank 0-1, -5xp, (15)
Piloting (Space) Rank 2-3, -15xp (0)

6/22/23 Ulalume Mission to make Allie’s with former seperatists +15xp (15)
8/10/23 No missions for July +10xp (25); July & August Pay 2,200 credits
8/10/23 Saving Rhen Var, +15xp (40)
9/30/23 No missions for September +10xp (50)
10/27/23 Star Tours the Mission +10xp (60)
11/30/23 No missions for November +10xp (70)
12/31/23 No missions for December +10xp (80)

1/13/24 Exhaust Port -20xp (60)
1/13/24 Durable -5xp (55)
1/13/24 Toughened -10xp (45)
1/13/24 True Aim 2nd rank -25 (20)
1/13/24 Grit (Gunner Tree) -5xp (15)

1/19/24 Fly On The Wall(Wasn’t Allowed to kill anything, but flew around a Nebula & did recon on gathering Imperial Fleet). Mission + report +15 xp (30)
1/19/24 Sept, Oct, Nov, Dec pay +4,400 credits (17,003)
1/19/24 Maverick 2 step damage repairs -1,500 (15,503)
1/26/24 Valley of the Bees & report (rescued wookie resistance from hivemind) +15xp (45)
No missions in February +10 xp (55)
3/2/24 It’s a Wonderful Life: A Zetva Mission +10xp (65) & a Seraph Class Urban Landspeeder.
3/2/24 Jan, Feb, & March Pay +3,300 credits (20,303)
4/1/24 the big heat Part 1 +10xp (75) and a speed boat

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