Weapons & Armor
Custom Light Armor: +3 Soak, 1 Ranged & Melee Defense 1 Enc (1/1 HP)
Attachments:
Helmet Comlink (A long-range comlink is integrated into the helmet)
Omniscan 3 Integrated Scanner:
-Built-in general purpose scanner
-Adds boost to Perception checks to detect movement or hidden enemies.
-1 Skill (Perception) Mod
Mechanic's Utility Suit Soak:2
Features: Counts as having a tool kit.,
Ranged Weaponry:
Custom Energy Bola Pistol: 0/3 HP (In-built)
Ranged (Light); 6 dmg, 3 crit, Medium, 1 Enc, 3 HP
Qualities: Stun 3, Ensnare 2
Auto-fire Armor Piercer: 4/4HP (In-built)
Ranged(Light); 6 dmg, 2 crit, Medium, 1 Enc, 3 HP
Qualities: Auto-fire, Lethal, Pierce 2
Attachments:
Electronic Sighting System: Allows shooter to aim as an incidental once per round at short range. Decreases the difficulty of Perception checks to locate the shooter in low light conditions by 1. Accurate 1 Mod
Custom Grip:1 Remove 1 ■ from all attack checks when using this weapon Mod
Anyone other than owner adds ■■ to combat checks using this weapon., Accurate 1 Mod
"Bantha's Eye" Laser Sight: 1 Add 1 ω to Successful Check Mod
Blaster Actuating Module:
Qualities: +2 Dmg, +1 Pierce1
1 Add ■ to all attack checks when using this weapon Mod
Failed: +1 Damage Mod, +1 Pierce
Melee:
Shield: 1 enc 1/5 HP
Melee, +0 dmg, 5 crit, engaged
Qualities: Defensive 3, Deflective 3, knockdown, customisable.
Attachments:
Magnetic Weapon Tether:
Wielder may recover engaged weapon as incidental.
Innate Talent (Quick Draw) Mod
Personal Gear
Medical:
Stimpack x3
Features: Heal 5 Wounds
Nullcaine x4
Features: May apply to self or engaged character by making an Easy (◆) Medicine check and choosing one Easy (◆), Average (◆◆), or Hard (◆◆◆) Critical Injury on the target. If successful, target suffers 3 strain and ingores effect of Critical Injury until the end of the encounter.
Simple Medical Kit: Enc 3
+1 upgrade & adv to Medicine checks, lightweight 1
Tools:
Datapad
Glow Rod
Comlink (Hand-held)
Simple Mechanics Tools Kit
- +1 upgrade to Mechanics Checks, +1 advantage to mechanics checks, Lightweight 3, Enc 1
Custom Slicer Gear: Enc 1
+1 Advantage to computer checks
Lightweight 3
Inbuilt Weapon: Energy Bola Pistol (Enc 1)
Enhanded Optical Binoculars (Perception) : +1 upgrade & adv to perception checks.
Qualities: Lightweight 3(1),
Compact: Add setback to checks other characters make to find it on the wearer's person.
Space Piloting Glove: Enc 1
+1 upgrade & adv to Piloting (Space), Lightweight 3, Inbuilt Weapon (Armor-Piercer Pistol), Compact
Carrying/Storage:
Mk. IV Modular Backpack:
+6 Encumbrance Max
Utility Belt:
+1 Encumbrance Max