Edge of the Empire
| Threshold | 14 |
| Current | 4 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Cun) | 0 | |||
| Coercion (Will) | X | 0 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 0 | ||
| Coordination (Ag) | X | 1 | ||
| Deception (Cun) | X | 2 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 2 | ||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 3 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Pr) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | X | 0 | ||
| Knowledge: Underworld (Int) | X | 0 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Lucky Blaster |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting / Add 2 boost dice after aim |
Damage5 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Streetwise | 1 | - | +1 to Streetwise |
| Antennapalps | 1 | - | +2 to vigilance checks |
| Quick Draw | 1 | 5xp - gun | Once per round, draw or holster a weapon or accessible item as an incidental |
| Rapid Reaction | 1 | 5xp - gun | Suffer a number of strain to suffer an equal number of * to initiative checks |
| Quick Strike | 1 | 10xp - gun | Add blue per rank to combat checks against targets that have not acted this encounter |
| Convincing Demeanor - | 1 | 5x - gam | Remove Black per rank from deception or skulduggery checks |
| Grit | 1 | 10x - gam | +1 Strain |
| Second Chances | 1 | 15xp - Gam | Once Per Encounter, choose a number of positive dice equal to rank and reroll them |
| Dodge | 1 | 15xp - Gun | When targeted by combat check, suffer strain per rank, upgrade difficulty by 1 |
| Call Em | 1 | 15xp - Gun | Do not add black to due to the use of the aim maneuver |