Xora Zot by EmperorMatteus

Species
Falleen
Career
Colonist
Specializations
Entrepreneur
System
Force and Destiny

0
Threshold 12
Current 12
Threshold 13
Current 13
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
2
2
3
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 1
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 2
Discipline (Will) X 1
Leadership (Pr) X 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Pr) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 2
Knowledge: Education (Int) X 2
Knowledge: Lore (Int) X 2
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Training Stick
Range
Engaged
Skill
Lightsaber
Damage
+1
Critical
5

0
90
150
2 / 10

Weapons & Armor

Banal Apparel: Opposing character upgrade the difficulty of any checks made to identify the wearer once.

Tracker Utility Vest: When worn, the Tracker utility vest increases the wearer's encumbrance threshold by 2.

Training Stick: This weapon appears to be a harmless cane. Add three setback dice to a character's Perception or Vigilance checks to discern this weapon's true nature.

Personal Gear

Utility Belt: Utility belts increase a character's encumbrance threshold by 1.

SoroSuub MX Ultra Pocket Valet (Datapad)

Chance Cubes

Long Range Commlink

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Special Abilities 1 Falleen begin the game with one rank in Charm. They still may not train Charm above rank 2 during character creation.
Beguiling Pheromones 1 By emitting, pheromones and altering their skin color, Falleen can affect emotional states of other sentients. Once per check as an incidental, a Falleen may suffer 2 strain to upgrade the ability of a Charm, Deception, or Negotiation check against a living sentient being within short range once. This ability has no effect on targets wearing breath masks or without respiratory systems.
Sound Investments 1 At the beginning of each game session, the character gains credits equal to [their] ranks in Sound Investments times 100. How this money is earned is up to the player and GM, and could be actual investments, business dealings, or even a small legal or illegal side business. The GM can also decide that the current events of the adventure may make these funds unavailable.
Grit 1 Each rank of Grit increases a character's strain threshold by one.

Background

Motivation

Family: Based in Textiles as a cover, I brought shame on my family due to my my actions detailed below.

Criminal: Wanted in 4-5 for using the force to get influence the daughter of a business partner of my father's aboard The Chastity, into a train.

Legacy: I carry the name of Great Forebears who came before me and am motivated to create my own legacy.

Morality

Description

Other Notes

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