Full Throttle |
|
AoR Core Rulebook, Page 147 |
Take a Full Throttle action; make a Hard Piloting check to increase your vehicle's top speed by 1 for a number of rounds equal to Cunning. |
Full Throttle (Improved) |
|
AoR Core Rulebook, Page 148 |
Suffer 1 strain to attempt Full Throttle as a maneuver and decrease its difficulty to Average. |
Full Throttle (Supreme) |
|
AoR Core Rulebook, Page 148 |
When performing Full Throttle, top speed increases by 2 instead of 1. |
Full Stop |
|
AoR Core Rulebook, Page 147 |
When piloting a ship or vehicle, take a Full Stop maneuver to reduce speed to zero and suffer system strain equal to the speed reduced. |
Grit (Rank 2) |
|
AoR Core Rulebook, Page 148 |
Gain +1 strain threshold per rank of Grit. |
All-Terrain Driver |
|
AoR Core Rulebook, Page 142 |
Do not suffer usual penalties for driving through difficult terrain when using Piloting (Planetary). |
Skilled Jockey (Rank 2) |
|
AoR Core Rulebook, Page 156 |
Remove 1 Setback per rank of Skilled Jockey from all Piloting (Planetary) and Piloting (Space) checks the character attempts. |
Tricky Target |
|
AoR Core Rulebook, Page 158 |
Count vehicle or starship piloted as having a silhouette 1 lower when being attacked. |
Defensive Driving (Rank 1) |
|
AoR Core Rulebook, Page 145 |
Increase defense of vehicle or starship being piloted by 1 per rank of Defensive Driving. |
Natural Driver |
|
AoR Core Rulebook, Page 153 |
Once per session, may re-roll any 1 Piloting (Planetary) or Gunnery check. |
Master Driver |
|
AoR Core Rulebook, Page 151 |
Once per round when driving a vehicle, may suffer 2 strain to perform any action as a maneuver. |
Dedication (Agility) 1 |
|
AoR Core Rulebook, Page 145 |
Gain +1 to Agility. This cannot bring Agility above 6. |
Debilitating Shot |
|
AoR Core Rulebook, Page 145 |
Upon successful attack with a starship or vehicle weapon, may spend 2 Advantage to reduce the maximum speed of the target by 1 until the end of the next round. |
True Aim (Rank 1) |
|
AoR Core Rulebook, Page 158 |
Once per round, may perform a True Aim maneuver to gain benefits of aiming and upgrade combat check once per rank of True Aim. |
Overwhelm Defenses (Rank 2) |
|
AoR Core Rulebook, Page 154 |
Upon unsuccessful attack with a starship or vehicle weapon, may spend 2 Advantage per rank of Overwhelm Defenses. Reduce the defense in the targeted zone by 1 for every 2 Advantage spent. |
Exhaust Port |
|
AoR Core Rulebook, Page 146 |
Before attacking a starship or vehicle, may spend 1 Destiny Point to ignore the effects of the Massive rule for the attack. |