|
Kill With Kindness |
|
139 |
Remove ■ per rank of Kill with Kindness from all Charm and Leadership checks the character attempts. |
|
Inspiring Rhetoric |
|
137 |
The character may take the Inspiring Rhetoric action; making an Average Leadership check For each one ally within close range recovers one strain. For each O one ally benefiting from Inspiring Rhetoric recovers one additional strain. |
|
Dodge |
|
135 |
When targeted by a combat check (ranged or melee) the character may choose to immediately perform a Dodge incidental to suffer a number of strain, then upgrade the difficulty of the combat check by that number. The num ber of strain suffered cannot exceed his ranks in Dodge. |
|
Plausible Deniability (Rank II) |
|
141 |
Remove setback die per rank of Plausible Deniability from all Coercion and Deception checks the character attempts. |
|
Scathing Tirade |
|
142 |
The character may take the Scathing Tirade action; making an Average Coercion check For each one enemy within short range suffers one strain. The character can also spend advantage ; for every advantage spent, one target already affected suffers 1 additional strain. |
|
Well Rounded |
|
145 |
The character chooses any two skills. They permanently become career skills. Light Ranged & Computer |
|
Insight |
|
|
Perception and Discipline become career skills |
|
Uncanny Senses (Rank III) |
|
|
Add boost die to all Perception checks per rank of Uncanny Senses |
|
Uncanny Reactions (Rank II) |
|
|
Add boost die to all Vigilance checks per rank of Uncanny Reactions |
|
Toughened |
|
|
+2 wound threshold |
|
Sense Danger |
|
|
Once per session remove two setback die from a roll |
|
Touch of Fate |
|
|
Once per session add two boost die to any roll |
|
Force Rating |
|
|
Gain +1 force rating |
|
Secrets of the Force |
1 |
|
Lightsaber and Knowledge (Lore) become career skills |
|
Parry |
1 |
|
When hit with melee attack take 3 strain to reduce incoming damage by 2 plus ranks in Parry |
|
Renegade Form |
1 |
|
Lightsaber form becomes [Presence] based |
|
Sense Emotions |
1 |
|
Add boost die to all Charm, Coercion and Deception rolls per rank |
|
Quick Strike |
1 |
|
Add boost die to all combat checks against targets that have not acted yet |
|
Sense Basic Power |
1 |
280 |
spend 1 lightside point to sense living creatures nearby OR know emotional state of one target |
|
Control |
1 |
|
commit force die: Upgrade incoming attacks twice |
|
Duration |
1 |
|
May be triggered one additional time per round |
|
Dedication |
1 |
|
Add 1 to Presense |
|
Strength |
1 |
|
upgrade twice instead of once |
|
Control |
1 |
|
commit force die: upgrade outgoing attacks twice |