Tann by Tann54

Species
Twi-lek
Career
Colonist
Specializations
Politico - Force Emergent - Force Outcast
System
Edge of the Empire

2
Threshold 11
Current 11
Threshold 13
Current 6
Ranged 1
Melee 1

Characteristics

1
2
2
2
2
5

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 2
Coercion (Will) X 0
Computers (Int) X 2
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 0
Discipline (Will) X 0
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 1
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 2
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 3
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Pr) X 5
Melee (Br) 0
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 2
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
2

0
3025
4

Weapons & Armor

Double bladed Lightsaber (Lightsaber; Damage 6; Critical 2; Range [Engaged]; Enc 2, HP 4/4
Breach 1 (ignore 10 Defense)
Linked 1 (spend 2 Advantage to hit a second time)
Sunder (damage opposing weapon 1 step)
unwieldy 3 (need Agility rating 3 to wield properly)
Blaster Pistol (+2acc+3 dmg +2p +1burn +2adv)
Big Knife
Armored Clothing
Reinforced Environmental Gear
Plasma Grenades x2 [Damage 12 crit 3 blast 10]

Personal Gear

Comm Link
Space Suit
Scanner Goggles
Aratech 57-D Speeder Bike x2

Computer tool: auto success, auto advantage, upgrade to yyg,

Biofeedback regulator
Thermal Cloak
Fusion Lamp
Climbing Gear
Emergency Medpack
Breath Mask
Tent x2
Crash Survival Kit [Thermal Cloak, utility knife, distress beacon, two emergency commlinks, wire spool, ration bars, basic medpack, two respirators, water filter and jug, glow rod, 50 meters dura-rope, ten ration packs, and flare gun]

Assets & Resources

Contact on Nar Shada: Toydarian Infochant (Zolas)

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Kill With Kindness 139 Remove ■ per rank of Kill with Kindness from all Charm and Leadership checks the character attempts.
Inspiring Rhetoric 137 The character may take the Inspiring Rhetoric action; making an Average Leadership check For each one ally within close range recovers one strain. For each O one ally benefiting from Inspiring Rhetoric recovers one additional strain.
Dodge 135 When targeted by a combat check (ranged or melee) the character may choose to immediately perform a Dodge incidental to suffer a number of strain, then upgrade the difficulty of the combat check by that number. The num ber of strain suffered cannot exceed his ranks in Dodge.
Plausible Deniability (Rank II) 141 Remove setback die per rank of Plausible Deniability from all Coercion and Deception checks the character attempts.
Scathing Tirade 142 The character may take the Scathing Tirade action; making an Average Coercion check For each one enemy within short range suffers one strain. The character can also spend advantage ; for every advantage spent, one target already affected suffers 1 additional strain.
Well Rounded 145 The character chooses any two skills. They permanently become career skills. Light Ranged & Computer
Insight Perception and Discipline become career skills
Uncanny Senses (Rank III) Add boost die to all Perception checks per rank of Uncanny Senses
Uncanny Reactions (Rank II) Add boost die to all Vigilance checks per rank of Uncanny Reactions
Toughened +2 wound threshold
Sense Danger Once per session remove two setback die from a roll
Touch of Fate Once per session add two boost die to any roll
Force Rating Gain +1 force rating
Secrets of the Force 1 Lightsaber and Knowledge (Lore) become career skills
Parry 1 When hit with melee attack take 3 strain to reduce incoming damage by 2 plus ranks in Parry
Renegade Form 1 Lightsaber form becomes [Presence] based
Sense Emotions 1 Add boost die to all Charm, Coercion and Deception rolls per rank
Quick Strike 1 Add boost die to all combat checks against targets that have not acted yet
Sense Basic Power 1 280 spend 1 lightside point to sense living creatures nearby OR know emotional state of one target
Control 1 commit force die: Upgrade incoming attacks twice
Duration 1 May be triggered one additional time per round
Dedication 1 Add 1 to Presense
Strength 1 upgrade twice instead of once
Control 1 commit force die: upgrade outgoing attacks twice

Background

Motivation

Freedom

Obligations

Bounty: 5

Description

Master Varik Orta

Other Notes

Dack disappeared from Centerpoint station after inquiring after the Rod of Zarresh in a shady cantina in Nulltown.

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