Jorum Carhs by AirBorNDC247

Species
Human
Career
Colonist
Specializations
Politico
System
Edge of the Empire

2
Threshold 14
Current 0
Threshold 12
Current 7
Ranged 0
Melee 0

Characteristics

2
3
3
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 1
Perception (Cun) 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 1
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Slugthrower Pistol
Range
Short
Skill
Ranged: Light
None
Damage
4
Critical
5
Hunting Rifle, Czerka Arms Model 57 "Homesteader"
Range
Long
Skill
Ranged: Heavy
Accurate 1, Cumbersome 2
Damage
7
Critical
5

25
140
1133
12

Weapons & Armor

Slugthrower Pistol (100cr) (Encum:1)

Czerka Arms Model 57 "Homesteader" Hunting Rifle (500cr) (Encum:5)

Padded Armor (Encum:2) (Soak:2)
Old Republic soldier vest


__Modifications:__


Under-barrel Grapnel Launcher (HP Req:2) (Encum:2)
This attachment can be used with any Ranged (Light) or Ranged (Heavy) weapon that could logically have a grapnel launcher mounted on it.
Base Modifiers: As an action, a character may make an Average difficulty Ranged (Light) check to secure the grappling hook to an object within medium range. On success, as an action, they may reel in the cord, pulling themselves to the object (or, if the object is unsecured and lighter than they are, pulling it to them). A character may use the grappling hook to pull another character aloft with them; if they do, they must make an Average difficulty Athletics check to avoid losing their grip on their partner or the gun.[1][2] Increases weapon's encumbrance by 2.[2]
Modification Options: None.

Personal Gear

Earbud Comlink (75cr)

Surveyor's Bag (50cr) (+2 encumbrance threshold)

Electrobinoculars (250cr) (Encum:1)
Electrobinoculars allow their user to see normally in low light, extremely bright conditions, and inclement conditions. They also provide magnification of targets up to ten kilometers away. When using electrobinoculars, characters may remove a setback die from any Perception checks made to identify an object in low light or at long distances.

Surveyor's Equipment (700cr) (Encum:6)
Surveyor's equipment adds two boost dice to a character's Perception checks when determining locations on a planet's surface, measuring distances, plotting settlements or bases, or creating detailed planetary maps.

A99 Aquata Breather (100cr)
Aquata breathers are designed to be disposable. Once the two-hour air supply is depleted, the unit cannot be recharged.

Breath Mask and Respirator (25cr) (Encum:1)

Authentication Tools (100cr/comped) (Encum:1)
character using authentication tools adds two boost dice to checks to determine if a document has been falsified.

Surveillance Detector (450cr/comped)
A surveillance detector adds two boost dice to any Perception or Vigilance checks to attempt to identify the presence of a bug within short range of the user.

Entrenching Tool (20cr) (Encum:1)
Besides allowing the user to dig holes and trenches, an entrenching tool counts as a small improvised weapon that deals +2 damage, has a critical rating of 4, and does not break due to threat or despair results.

Glow Rod (10cr) (Encum:1)
Glow rods are small, directional, handheld light sources used in many applications

Backpack (50cr/comped)
Backpacks increase the wearer's encumbrance threshold by four.

Syntherope (20m) (5cr) (Encum:1)

Climbing Gear (50cr) (Encum:1)
Climbing gear comprises tools used to scale steep or sheer surfaces.

x5 Field Rations (5cr)

Canteen (7cr) (Encum:1)
This standard container is constructed from rugged synthetics and housed in a canvas cover available in a variety of uniform specifications and camouflage patterns. The military-issue canteen holds 1.5 liters of liquid and features an integrated filtration system that can purify water.

Old Republic Cargo Scanner (Encum:2)
A character using a cargo scanner may make an Average difficulty Computers check to increase the available encumbrance capacity of a planetary vehicle or starship with a silhouette of 3 or more by 10 percent (rounding up) thanks to more efficient organization.

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 1 EotE:66 The character increases [their] wound threshold by two per rank of Toughened.
Plausible Deniability 1 EotE:66 The character removes a setback die per rank of Plausible Deniability from [their] Coercion and Deception checks.
Well Rounded 1 EotE:66 The character chooses any two skills. They permanently become career skills. (Piloting Planetary, Cool)

Background

Motivation

Obligations

Total Obligation: 30
--------------------

Obligation Breakdown: 15
7 Wanted Status
8 Homestead


Homestead:
• Baseline: +5 Obligation

• 75k Credits: +5 Obligation

• Improved Security Level 2:
• Reinforced Fences +2 Obligation

• Malitia (Security Droid) +2 Obligation

• Homestead Outbuildings:
• Dugout Hangers: +1 Obligation

----------------

Additional Obligation:
• 2,500: +10 Obligation
• 5 Experience: +5 Obligation

Description

Other Notes

Languages:
Galactic Basic
High Galactic
Azbrian (Dutch)
Bocce (Picking up)

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