Threshold | 14 |
Current | 0 |
Threshold | 13 |
Current | 0 |
Ranged | 1 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 |
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Athletics (Br) | 2 |
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Charm (Pr) | X | 2 |
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Coercion (Will) | 0 |
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Computers (Int) | 0 |
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Cool (Pr) | 1 |
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Coordination (Ag) | X | 2 |
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Deception (Cun) | X | 0 |
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Discipline (Will) | 0 |
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Leadership (Pr) | X | 2 |
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|
Mechanics (Int) | 0 |
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Medicine (Int) | 0 |
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Negotiation (Pr) | X | 2 |
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|
Perception (Cun) | 0 |
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Piloting: Planetary (Ag) | 0 |
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Piloting: Space (Ag) | 0 |
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Resilience (Br) | 0 |
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Skulduggery (Cun) | 0 |
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Stealth (Ag) | 0 |
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Streetwise (Cun) | X | 0 |
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|
Survival (Cun) | 0 |
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Vigilance (Will) | 0 |
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Brawl (Br) | 0 |
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Gunnery (Ag) | 0 |
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Lightsaber (Ag) | 2 |
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Melee (Br) | X | 0 |
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Ranged: Light (Ag) | 1 |
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Ranged: Heavy (Ag) | 0 |
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Knowledge: Core Worlds (Int) | X | 2 |
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Knowledge: Education (Int) | X | 2 |
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Knowledge: Lore (Int) | X | 0 |
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Knowledge: Outer Rim (Int) | 1 |
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Knowledge: Underworld (Int) | 0 |
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Knowledge: Warfare (Int) | 0 |
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Knowledge: Xenology (Int) | 0 |
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Light Blaster Pistol |
RangeMedium |
SkillRanged: Light |
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Stun Setting |
Damage5 |
Critical4 |
|
Stealth Vibro Knife |
RangeEngaged |
SkillMelee |
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Pierce 1, Vicious 1 |
Damage+1 |
Critical2 |
|
DIS-12 Heavy Rifle |
RangeMedium |
SkillRanged: Heavy |
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Auto Fire |
Damage10 |
Critical3 |
|
Lightsaber |
RangeEngaged |
SkillLightsaber |
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Breach 1, Vicious 1, Sunder, Accurate 1 |
Damage9 |
Critical1 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Kill with Kindness | 1 | Performer | Remove one setback from charm and leadership per rank |
Smooth Talker | 1 | PErformer | When performing charm checks can spend Triumph to equal succes equal to rating |
Jump up | 1 | Performer | May stand from sitting or prone as incedental |
Dodge | 1 | Performer | May spend strain equal to rank to upgrade dice check equal to rank |
Distracting Behavior | 1 | Performer | perform a meneuver andSuffer strain equal to cunning NPCS equal to rank suffer one threat |
Uncanny Senses | 1 | Force Emergent | Add Bonus to all perception checks equal to rank |
Toughened | 1 | Force | +2 wound |
Indistinguishable | 1 | Force | Upgrade checks to identify character by rank |
Grit | 1 | Force | +1 Strain |
Upgrade | Effect |
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Upgrade | Effect |
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