Edge of the Empire
| Threshold | 13 |
| Current | 0 |
| Threshold | 17 |
| Current | 0 |
| Ranged | 4 |
| Melee | 4 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 0 | +1 blue | |
| Charm (Cun) | 0 | Nobody's Fool | ||
| Coercion (Will) | X | 2 | Intimidating, Plausible Deniability, Nobody's Fool | |
| Computers (Int) | 0 | |||
| Cool (Pr) | 1 | |||
| Coordination (Ag) | 0 | +1 blue | ||
| Deception (Cun) | X | 1 | Plausible Deniability, Nobody's Fool, Convincing Demeanor | |
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Cun) | 1 | |||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | X | 1 | ||
| Resilience (Br) | 1 | +1 blue | ||
| Skulduggery (Cun) | X | 1 | Convincing Demeanor | |
| Stealth (Ag) | X | 2 | +1 blue | |
| Streetwise (Cun) | X | 2 | Street Smarts | |
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 3 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 1 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | X | 3 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | Street Smarts | ||
| Knowledge: Warfare (Int) | 1 | |||
| Knowledge: Xenology (Int) | 0 |
| C-10 Dragoneye Reaper Heavy Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting, Paired, 3HP, Blaster Actuating Module full modded (+3 dmg, +2 pierce) Add 1 black when used |
Damage11 (Pierce 2) |
Critical3 |
|
| Combat Knife |
RangeEngaged |
SkillMelee |
|
Damage+1 (3) |
Critical3 |
||
| Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting, 3 HP, enc. 1 |
Damage6 |
Critical3 |
|
| Disruptor Pistol |
RangeShort |
SkillRanged: Light |
|
| Vicious 4, Bantha's Eye (1 auto adv. on hit), Superior (+1 dmg, 1 auto adv.) |
Damage11 |
Critical2 |
|
| DE-10 Blaster Pistol |
RangeLong |
SkillRanged: Light |
|
| Accurate 1 (+1 blue), Reduce difficulty of combat checks at long and extreme range by 1, Do not add 1 setback dice due to minor repairs needed. Add 1 boost dice to checks for repairing the blaster. Stun Setting. Paired. 2HP (Enhanced XCiter (2HP) |
Damage6 (Pierce 3) |
Critical1 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Physical Talent | 1 | Race | +1 blue for Athletic and Resilience |
| Stalker | 1 | Assassin | +1 blue to Stealth and Coordination |
| Plausible Deniability | 1 | Agitator | Remove 1 black/rank when using Coercion and Deception |
| Dodge | 2 | Assassin | When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number. |
| Nobody's Fool | 1 | Agitator | Upgrade difficulty of Charm, Coercion and Deception |
| Grit | 2 | Assassin, Agitator | +1 Strain |
| Precise Aim | 1 | Assassin | 1/round: Take strain up to rank and reduce melee/ranged defense |
| Intimidating | 2 | Agitator | Take strain up to rank and downgrade/upgrade difficulty of Coercion |
| Quick Draw | 1 | Assassin | 1/round, draw or holster a weapon or item as an incidental |
| Lethal Blow | 3 | Assassin | +10/rank on Critical Injury rolls |
| Targeted Blow | 1 | Assassin | On a successful attack during combat with a non-starship/vehicle weapon, the character may spend one Destiny Point to add damage equal to his Agility to one hit of the successful attack. |
| Quick Strike | 1 | Assassin | When performing a combat check during combat, the character adds a Bonus Die (Blue Die) per rank of Quick Strike to combat checks against any target that has not yet acted in the encounter. |
| Dedication | 1 | Assassin | +1 Will |
| Convincing Demeanor | 1 | Agitator | Remove 1 black/rank when using Deception and Skulduggery |
| Street Smarts | 1 | Agitator | Remove 1 black/rank when using Streetwise and Knowledge (Underworld) |
| Deadly Accuracy | 1 | Assassin | Add ranks in Ranged (Light) to damage 1 attack per round |