Revenant by Gotmilk74

Species
Droid
Career
Bounty Hunter
Specializations
Assassin
System
Edge of the Empire

6
Threshold 14
Current 0
Threshold 11
Current 0
Ranged 0
Melee 0

Characteristics

4
4
1
1
1
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) X 1
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

20
330
1000
0 / 9

Weapons & Armor

Personal Gear

Escape Circuit

Implant Armor

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Lethal Blows 2 Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents.
Stalker 3 Add 1 boost die per rank of Stalker to all Stealth and Coordination checks.
Quick Strike 1 Add 1 boost die per rank of Quick Strike to combat checks against targets that have not acted yet this encounter.
Jump Up 1 Once per round, may stand from seated or prone as an incidental.
Sniper Shot 1 Before making a non-thrown ranged attack, as a maneuver increase the weapon's Range by up to one band per rank. Upgrade the attack's difficulty by 1 per range increase.
Deadly Accuracy 1 When acquired, choose one combat skill. Add damage equal to ranks in that skill to one hit of a successful attack with that skill.
Enduring 1 Soak +1

Background

Motivation

Obligations

5 Magnitude

5 Magnitude

Description

Other Notes

Image Source:

Logs:

5 XP for Stalker
5 XP for Lethal Blows
10 XP for Jump Up
10 XP for Quick Strike
15 XP for Stalker
15 XP for Lethal Blows
20 XP for Sniper Shot
20 XP for Stalker
25 XP for Deadly Accuracy

1000 Credits for Escape Circuit
7500 Credits for Implant Armor


Special Abilities: Do not need to eat, sleep or breathe, and are unaffected by toxins and poisons. Cybernetic implant cap of 6 instead of Brawn rating. Train 1 rank in each of 6 Career Skills (opposed to 4), and train 1 rank in each of 3 Specialization Skills (opposed to 2).

Mechanical Being: Droids cannot become force-sensitive or acquire Force Rating by any means. Cannot be affected by mind-altering Force powers.

Inorganic: Do not gain benefits of recovering with a bacta tank, stimpack or Medicine skill checks (use Mechanics check instead). Enduring Talent +1.

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