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Logs:
5 XP for Stalker
5 XP for Lethal Blows
10 XP for Jump Up
10 XP for Quick Strike
15 XP for Stalker
15 XP for Lethal Blows
20 XP for Sniper Shot
20 XP for Stalker
25 XP for Deadly Accuracy
1000 Credits for Escape Circuit
7500 Credits for Implant Armor
Special Abilities: Do not need to eat, sleep or breathe, and are unaffected by toxins and poisons. Cybernetic implant cap of 6 instead of Brawn rating. Train 1 rank in each of 6 Career Skills (opposed to 4), and train 1 rank in each of 3 Specialization Skills (opposed to 2).
Mechanical Being: Droids cannot become force-sensitive or acquire Force Rating by any means. Cannot be affected by mind-altering Force powers.
Inorganic: Do not gain benefits of recovering with a bacta tank, stimpack or Medicine skill checks (use Mechanics check instead). Enduring Talent +1.