Threshold | 14 |
Current | 11 |
Threshold | 20 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 3 | |||
Computers (Int) | 4 | |||
Cool (Pr) | 2 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 5 | |||
Discipline (Will) | 4 | |||
Leadership (Pr) | 2 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 4 | |||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | 4 | |||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 2 | |||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 4 | |||
Knowledge: Education (Int) | 4 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 4 | |||
Knowledge: Xenology (Int) | 0 |
Heavy Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
Stun Setting |
Damage7 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
A Step Ahead | 1 | When determining Initiative during a structured encounter, may spend a Triumph to add one NPC Initiative slot to the top of the Initiative order. Volkoff must take this slot during the first round. | |
Commanding Presence | 1 | At the beginning of an encounter with Volkoff, each enemy and ally within Medium range or in communication with him makes a Hard Discipline check as an out-of-turn Incidental. Allies who add automatic Advantage to any skill checks they make until the end of the encounter. If they succeed with Triumph , they add automatic Success instead. Enemies who fail add automatic Threat to skill checks until the end of the encounter, if they fail with Despair, they add automatic Failure instead. | |
Overwhelming Fire | 1 | May perform a maneuver to direct one Imperial Army minion group within medium range; the group may perform an immediate free combat check action. | |
Adversary | 2 |