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smooth talker (negotiation) |
1 |
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When a character first acquires this talent, he chooses one skill: Charm, Coercion, Negotiation or Deception. When making skill checks with that skill, he may spend a Triumph to get a number of Successes equal to his ranks in Smooth Talker. |
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kill with kindness |
1 |
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Remove a Setback Die (Black Die) per rank of Kill with Kindness from all Charm and Leadership checks the character attempts. |
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congenial |
1 |
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may suffer a number of strain to downgrade difficulty of charm or negotiation checks, or upgrade difficulty when targeted by charm or negotiation checks, by an equal number. Strain suffered this way can not exceed ranks in congenial. |
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grit |
2 |
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Each rank of Grit increases a character’s strain threshold by one. |
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plausible deniability |
1 |
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Remove a Setback Die (Black Die) per rank of Plausible Deniability from all Coercion and Deception checks the character attempts. |
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black market contacts |
1 |
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When looking to purchase illegal, exotic, or black market goods, the character may decrease the it’s rarity by one level per rank in Black Market Contacts. For each level an item’s rarity is decreased, its cost increases by 50% of its base cost. |
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convincing demeanor |
1 |
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Remove Setback Dice (Black Dice) per rank of Convincing Demeanor from any Deception or Skulduggery check. |
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quickdraw |
1 |
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Once per round on the character’s turn, he may draw or holster an easily accessible weapon as an incidental, not a maneuver. This talent also reduces the amount of time to draw or stow a weapon that usually requires more than one maneuver to properly prepare or stow, by one maneuver. |