Edge of the Empire
| Threshold | 12 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 1 | ||
| Athletics (Br) | 1 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 0 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 3 | ||
| Coordination (Ag) | X | 2 | ||
| Deception (Cun) | X | 4 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 2 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | X | 3 | ||
| Resilience (Br) | 2 | |||
| Skulduggery (Cun) | X | 2 | ||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 2 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 1 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 5 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | X | 1 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Dueling Pistols x2 |
RangeMedium |
SkillRanged: Light |
|
| Accurate 1, Pierce 1 (Limited 1 counteracted by cybernetic holsters) |
Damage9 (+5 for one hit per attack[deadly accuracy]) |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Guns Blazing | 1 | Spend 2 strain to avoid upgrading difficulty to attack with 2 ranged light weapons | |
| Spitfire | 1 | When duel wielding can hit 2 different targets | |
| Lethal Blows | 1 | Up crits by 10 | |
| Rapid reaction x2 | 1 | spend strain (2 max) to add that many success to initiative | |
| Improved Quick Draw | 1 | Draw up to 2 things as an incidental | |
| Quick Strike x2 | 1 | add 2 boost die wheen attacking foes who havent acted yet | |
| Situational Awareness | 1 | Allies within short range add 2 boost to vigilance and perception | |
| Command x2 | 1 | AOR | add 2 boost to leadership checks. Affected allies add 1 boost to discipline checks for 24 hours. |
| Field Commander | 1 | Action: make a medium leadership check. Allies equal to Presence may suffer 1 strain to do 1 maneuver | |
| Improved Field Commander | 1 | Added effect. Allies = to 2x presence. and may spend triumph to allow allies to spend 1 strain for 1 action | |
| Unmatched fortune | 1 | Flip 1 destiny to change the die one side from where it landed (2 uses) | |
| Deadly Accuracy | 1 | For ranged (light), add damage = ranks in that skill to one hit of a successful attack made using that skill |