When hit by a ranged attack, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
Confidence
1
May decrease difficulty of Discipline checks to avoid fear by 1 per rank of Confidence.
Grit
2
+1 Strain Threshold
Toughened
2
+2 Wound theshold
Parry
3
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry
Competetive Nature
1
Once per encounter, when an ally generates a TR or up to 3 AD on a succesful check, may spend their TR or AD as if the character had generated them.
Sense Advantage
1
Once per session, may add 2 SE to 1 NPC's skill check.
Well Rounded
1
Choose any 2 skills. They permanently become career skils
Force Rating
1
+1 Force Rating
Duelist's Training
1
Add BO to Melee and Lightsaber checks when engaged with only one opponent.
Linked Onslaught
1
After a succesful combined check with two Lightsaber weapons, if the character inflicts a hit with his secondary weapon, the additional hit deals +1 damage per rank of Linked Onslaught.
Shien Tecnique
1
When making a check usding the Lightsaber skill, the character may use Cunning instead of Brawn.
Quick Draw
1
Once per round, draw or holster a weapon or accessible item as an incidental.
Force Powers
Force Rating
2
Power
Move
Description
The user may spend 1 force thingy to move one object of Silhouette 0 that is within Short range
Upgrade
Effect
Mgnitude x2
Spend Force thingy to increase targets affected to Magnitude upgrades purchased
Range x2
Spend Force thingy to increase power's range by a number of range bands equal to Range upgrades equal to range upgrades
Strength
Spend Force thingy to increase silhouette able to be targeted by Strength upgrades purchased
Control
Can hurl objects to damage targets by combining a ranged combat check and move power check dealing damage 10x silhouette