Cal Fizzik by Des

Species
Human
Career
Technician
Specializations
Mechanic
System
Edge of the Empire

6
Threshold 17
Current 0
Threshold 13
Current 3
Ranged 0
Melee 0

Characteristics

3
3
3
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 3
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 3
Cool (Pr) 0
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 3
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) X 0
Gunnery (Ag) 1
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3

265
260
450
7/7

Weapons & Armor

Republic Armored Space Suit +2 Enc
Blaster Pistol +1 Enc (400c)

Personal Gear

Utility Belt -1 Enc (25c)
Hand Scanner - Mechanic +0 Enc (100c)
Comm Link (handheld) +0 Enc (25c)
Scanner Goggles +0 Enc (150c)

Backpack -4 Enc (50c)
General Purpose Scanner +2 Enc (500c)
Tool Kit +4 Enc (350c)
Fusion Lantern +2 Enc (150c)
Data Pad +1 Enc (75c)
4 stima packs +0 Enc (25cx4=100c)
2 command droid data modules
4 outdated 303-z police droid data cores

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Gearhead 2 EotE - 136 Remove ■ per rank (2) for Mechanics checks. -50% add mods to attachments.
Solid Repairs 2 EotE - 143 +1 hull trauma per rank (2) to repairs of a vehicle or starship
Toughened 2 EotE - 145 The character increases his wound threshold by two per rank (4) of Toughened.
Grit 1 EotE - 136 +1 strain value per rank (1)
Enduring 1 EotE - 135 +1 Soak value per rank (1)

Background

Middle Class Technician (mechanic) from the uninteresting parts of the Core World with no real job prospects beyond making ends meet fixing up second hand droids and environmental equipment. Found work on a small scout vessel fixing droids, engines, and machinery. Earned a small reputation as a reliable, competent mechanic that tries to go unnoticed, but is reliable and willing to look the other way for a price and will actively get involved for a higher price if he believes the risk is worth the reward. Willing to risk a little danger for coin, tech, and experience (especially exotic tech and technical challenges when the coin reflects the risk). Has done some work for smugglers. Has likely done some work for the rebels without realizing. May have worked for the Imperials as well if they were paying well and hiring independent contractors.

Motivation

Ambition - Expertise - The character wants to excel in Mechanics
(skill) and constantly practices to achieve perfection.

Obligations

Dutybound – Always makes good on a contract

Description

27, male, dirty blonde hair cut close. 5'10, thin body, but with a few extra pounds of muscle from turning wrenches and lifting engine parts. No visible scars or tattoos or other identifiable markings, but fingers are roughened and nails and coveralls are moderately covered in grease.

Homeworld: <Surprise me, but somewhere near the outer rim, but still technically a core world>. Parents matter, but I haven’t seen them in years and any attachments have come and gone with the job.
Language: Basic
Middle Class

Mechanic from the uninteresting parts of the Core World with no real job prospects beyond making ends meet fixing up second hand droids and environmental equipment. Found work on a small scout vessel fixing droids, engines, and machinery. Earned a small reputation as a reliable, competent mechanic that tries to go unnoticed, but is reliable and willing to look the other way for a price and will actively get involved for a higher price if he believes the risk is worth the reward. Has done some work for smugglers. Has likely done some work for the rebels without realizing. May have worked for the Imperials as well if they were paying well and hiring independent contractors


He's happier with machines because they work reliably or at least the problem can be found and fixed. People are unpredictable and unreliable.

Other Notes

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