Edge of the Empire
| Threshold | 14 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 1 | ||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 2 | |||
| Coercion (Will) | X | 2 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | X | 1 | ||
| Deception (Cun) | X | 2 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | X | 2 | ||
| Piloting: Space (Ag) | X | 4 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 3 | ||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 2 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | X | 2 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 2 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | X | 2 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| “Renegade” Heavy Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Inaccurate 1, Stun setting |
Damage8 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Skilled Jockey | 2 | Remove 2 setback from piloting checks. | |
| Dead to Rights | 1 | Spend 1 Destiny Point to deal additional damage equal to half Agility, rounded up to successful attack with starship weaponry. | |
| Black Market Contacts | 2 | When purchasing illegal goods, may reduce rarity by 1 per rank, increasing the cost by 50% of base cost per reduction. | |
| Greased Palms | 1 | Before making a social check, may spend up to 50 credits per rank in Greased Palms to upgrade the ability of the check once for every 50 credits spent. | |
| Double Talk | 1 | The character may spend 2 advantage or a triumph from a successful Charm or Deception check to disorient a number of opponents within short range equal to his Presence for the remainder of the round and the next two rounds. | |
| Toughened | 1 | +2 wound threshold. | |
| Intense Presence | 1 | Spend 1 Destiny point to recover Strain equal to Presence rating. | |
| Improved Full Throttle | 1 | Suffer 1 Strain to attempt Full Throttle as a maneuver and decrease its difficulty to Average. (Increase top speed by 1 for X rounds, where X is Cunning). | |
| Altered Deal | 1 | Once per session, make the Altered Deal action and make a Hard Coercion check to radically change a previously made deal or bargain to the character's advantage. | |
| Prepare to Be Boarded! | 1 | Once per encounter, make the Prepare to Be Boarded! action and make an opposed Coercion versus Discipline check against an enemy ship captain. If successful, the enemy suffers 1 one strain per uncanceled success and surrenders the ship if he exceeds strain threshold. May also spend 1 Triumph or 4 Advantage to add strain equal to ranks in Coercion. | |
| Let's Ride | 1 | Once per round, may mount or dismount a vehicle or beast, or enter a cockpit or weapon station on a vehicle, as an incidental. |