Threshold | 14 |
Current | 0 |
Threshold | 12 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | X | 1 | ||
Athletics (Br) | 0 | |||
Charm (Pr) | 2 | |||
Coercion (Will) | X | 2 | ||
Computers (Int) | 0 | |||
Cool (Pr) | X | 2 | ||
Coordination (Ag) | X | 1 | ||
Deception (Cun) | X | 2 | ||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 2 | ||
Piloting: Planetary (Ag) | X | 2 | ||
Piloting: Space (Ag) | X | 4 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 3 | ||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | X | 2 | ||
Survival (Cun) | 0 | |||
Vigilance (Will) | 0 | |||
Brawl (Br) | 0 | |||
Gunnery (Ag) | X | 2 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 2 | |||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | X | 2 | ||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
“Renegade” Heavy Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
Inaccurate 1, Stun setting |
Damage8 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Skilled Jockey | 2 | Remove 2 setback from piloting checks. | |
Dead to Rights | 1 | Spend 1 Destiny Point to deal additional damage equal to half Agility, rounded up to successful attack with starship weaponry. | |
Black Market Contacts | 2 | When purchasing illegal goods, may reduce rarity by 1 per rank, increasing the cost by 50% of base cost per reduction. | |
Greased Palms | 1 | Before making a social check, may spend up to 50 credits per rank in Greased Palms to upgrade the ability of the check once for every 50 credits spent. | |
Double Talk | 1 | The character may spend 2 advantage or a triumph from a successful Charm or Deception check to disorient a number of opponents within short range equal to his Presence for the remainder of the round and the next two rounds. | |
Toughened | 1 | +2 wound threshold. | |
Intense Presence | 1 | Spend 1 Destiny point to recover Strain equal to Presence rating. | |
Improved Full Throttle | 1 | Suffer 1 Strain to attempt Full Throttle as a maneuver and decrease its difficulty to Average. (Increase top speed by 1 for X rounds, where X is Cunning). | |
Altered Deal | 1 | Once per session, make the Altered Deal action and make a Hard Coercion check to radically change a previously made deal or bargain to the character's advantage. | |
Prepare to Be Boarded! | 1 | Once per encounter, make the Prepare to Be Boarded! action and make an opposed Coercion versus Discipline check against an enemy ship captain. If successful, the enemy suffers 1 one strain per uncanceled success and surrenders the ship if he exceeds strain threshold. May also spend 1 Triumph or 4 Advantage to add strain equal to ranks in Coercion. | |
Let's Ride | 1 | Once per round, may mount or dismount a vehicle or beast, or enter a cockpit or weapon station on a vehicle, as an incidental. |