Orin Garnik by fizzlewook

Species
Human (Corellian)
Career
Ace
Specializations
Hotshot
System
Age of Rebellion

3
Threshold 12
Current 0
Threshold 15
Current 0
Ranged 0
Melee 0

Characteristics

2
4
2
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) X 2
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 3
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) X 1
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) X 2
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Pistol
Range
Skill
Damage
Critical
Blast Vest
Range
Skill
Damage
Critical

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Skilled Jockey Rank 1 Remove 1 Setback die per rank of Skilled Jockey from all Piloting (Planetary) and Piloting (Space) checks.
Shortcut Rank 2 During a chase, add 1 Boost die per rank in Shortcut to any checks made to catch or escape an opponent.
High-G Training Rank 2 When a starship or vehicle being piloted would suffer system strain, may suffer strain up to ranks in High-G Training to prevent an equal amount of system strain.
Grit Rank 3 Gain +1 strain threshold.
Second Chances Rank 2 Once per encounter, choose a number of positive dice equal to ranks in Second Chances and re-roll them
Dead to Rights Hotshot Spend 1 Destiny Point to add additional damage equal to half Agility (round up) to one hit of a successful attack made with ship- or vehicle-mounted weaponry.
Improved Dead to Rights Hotshot Spend 1 Destiny Point to add additional damage equal to Agility to one hit of a successful attack made with ship- or vehiclemounted weaponry.
Koiogran Turn Hotshot When an opponent has gained the advantage on a starship or vehicle being piloted, may perform a Koiogran Turn maneuver to remove the effects.
Showboat Hotshot When making a check in a starship or vehicle, may suffer 2 strain to gain 1 triumph on success or 1 Despair on failure.
Corellian Sendoff Hotshot Take a Corellian Sendoff action targeting two ships or vehicles at Close range; make a 3 Purple Cool check to cause the targets to suffer a minor collision.

Background

Motivation

Duties

Description

Other Notes

Return to Top